Handsome_Jack's profile
Sitename
Handsome_Jack
PP Member since
20 May 2016
GRAvatar
Gender
Male
Type
Balanced
Playing Style Description
Depends on difficulty --- if mapper provides a lot of gear and not enough enemies, and if positioning and map itself is a corridor-like thing --- why not to rush? In any other cases, especially if supplies are short, and difficulty is high --- cautious approach.
Playing History
Lots of expereince in RTS games with a challenge, like C&C and Warcraft. However, HL2 was the first game I have ever played, and I still like it anyway.
Games
- Command & Conquer Kane's Wrath
- Left 4 Dead 2
- The Battle for Middle-Earth 2 1.08
- FEAR
- Killing Floor
Mods
- Underhell
- Nightmare House 2
- Mission Improbable
- Local-Motive
- Precursor
Milestone Reached
- 1-50 Comments = Shy
- 51-100 Comments = Friendly
- 101-250 Comments = Socialable
- 251-500 Comments = Talkative
- 501-1000 Comments = Opinionated
- 1001 Plus Comments = Omnipresent
Comment Totals
3
0
0
Modding Skills
- Mapping: Some
- Modeling: None
- Scripting: Some
- Texturing: None
- Voice acting: None
- Writing: None
- Sound: None
- Music: None
Additional information
Well, I know how to handle hammer editor, made own AI improvements for CSoldier, Zombies and Citizens to make game more difficult. My maps are optimized (no leaks, proper areaportals, but I dont feel expert in it). I've been looking on some mods, here and there, enjoying magnificent mods like Underhell, and like mods based on HL2, like Local-Motive --- never tired of HL2 themed mods, if they done with style and good quality. So I have a good expereince playing other people's mods, started mapping myself back in 2011, but did nothing more but NPC combat, mostly on HL2 original maps, cuz felt bored and tired, and especially discouraged by errors I didnt understand. Now it is time to make something on my own. I hope people will leave a good feedback on what I'm doing, how to improve further to make a good stuff.