This mod is amazing is one of the best if not the best mod ever created.
i love everything in this mod enemies,weapons some from opposing force,how long is it and good it is.
this my first mod i ever played its my favorite i love this mod for the Team action where you can see how many hecu soldiers you have and how much hp they have,are they a medic.
i love opposing force and this is the reason i installed this mod beacuse of opposing force and i wanted to play i thinked it will be around 1,2...
Thanks dougjp I will give it a try :) i'm really in my freetime between Q1 community and Half-life so it may take some time to go through...
Hey, not seen anything mentioned about this, but this map is definitely worth a play...I've played it several times now and keep finding different approaches...check it out...just stick the BSP into HL 2 EP 2...find it and play. https://www.moddb.com/games/half-life-2-episode-two/addons/forgotten-valley...
Note half of the entries have fairly crude or weird looks. If you want to play decent half-life levels, limit yourself to All is Wrong, House of Chaos and ALT-LIFE.
Difficulty-wise: maps are all fairly easy if you're an experienced players. Focus was clearly on the theme, not to give players a particularly hard time.
No.1 Taken on a Ride by King Sans or EA
You are dropped in some kind of flooded bunker looking place. Whole map is mostly navigat...
I mostly agree with Stef's opinions and comments on 4 of the 7 - Taken for a Ride, ALT-Life, Vlu Shift and Artic Fight. The other 3:
White Mesa; Its Good:
I really enjoyed this one after a number of quicksave restarts and adjusting my mind to figure out what's going on! Then gameplay was enjoyable and a reasonable length for a Map Labs map. I rated it 8/10
All is Wrong; Its Great:
Very enjoyable gameplay and visuals. I rated it 9/10
House of Chaos; Its Great:
Really well done, this t...
Perhaps the theme was a little bit complicated and too openwide for a theme. I didn't feel that there was some guideline in this map lab but this is just my point of you
I was also surprise to find a Half-Life 1 oriented in the package
Taken on a Ride by King Sans or EA
[recimage id=1]
Playtime: 10 minutes
A double maze: first part with the hoovercraft second with the car and then a 'choice' after that you fall in a pit and that's it.
Not ...
I wanted to give this one a try never did since its complicated to install :(
I saw that there was some intresting info on how to make it usable and especially the post of Gilfrarry telling we nedd to create a reg file. I tried but it doesn't work
I copy the following line
[HKEY_LOCAL_MACHINE\SOFTWARE\SIERRA ONLINE\SETUP]
[HKEY_LOCAL_MACHINE\SOFTWARE\SIERRA ONLINE\SETUP\bshift]
“directory”=”C:\\Sierra\\Blue-Shift”
“Full Name”=”Half-Life: Blue Shift”
[HKEY_...
and maybe make some of my own someday......
This site is pretty cool, I hope to play and maybe review some maps. Not sure I could say much else!...
[recimage id=3]
It was a nice map.
https://www.youtube.com/watch?v=JOWj3GKkBt8&t=1s...
Entropy : Zero 2 is highly enjoyable and also there are many custom maps for it. Here is the link for its Steam Workshop, sorted by most recent and custom maps, to make it easy to find them and subscribe:
https://steamcommunity.com/workshop/browse/?appid=1583720&browsesort=mostrecent§ion=readytouseitems&requiredtags%5B0%5D=Custom+Map&created_date_range_filter_start=0&created_date_range_filter_end=0&updated_date_range_filter_start=0&updated_date_range_filter_en...
thanks for all those info dougjp :) I have play several map for Black Mesa recently and had good fun BTW what do you think about Anthropy Zero 2 ?...
https://steamcommunity.com/sharedfiles/filedetails/?id=3371646896
Hey, the workshop upload is finally complete! I loved this little level set, So I'm happy to get it on the platform....
[…] round themes, challenges or restrictions for his or her group of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see a […]...
Very good map I played. I had to do the bonus map seperatly cuz I had to take a break when playing it on Gmod so like I ignored the copying data each maps.
Playthough here:
Part 1: https://youtu.be/KvsZApmQNCM
Part 2: https://youtu.be/Bb-gy4SEv0Q
Part 3: https://youtu.be/T0tiLr_q4L4
Part 4: https://youtu.be/qfBapss2lJs
(Members first btw before public)...
I had been playing a large HL mod for the past days, and today went on Steam to start HL2 Episode 2 in order to load a map from its console. I was shocked that Episode 2 had VANISHED from my Library Games list ! So had Episode 1.
I saw the major update announcement a week ago that said Ep 1 & 2 are bundled into HL2. No mention I saw that they are no longer "games", instead they are "tools" ! If you are like me and want HL2, Ep 1 and Ep 2 to all show in your Games list along with mods and...
I created a tool to help generate ideas for making HL2 maps. With renewed interest in HL2 from the 20th anniversary update, it would be great to see more new custom maps for HL2. Hopefully this helps anyone come up with some basic ideas for what to include in a map, or even just challenge yourself to come up with a short map using a small selection of game elements.
https://www.msleeper.com/hl2gen/
Click "Generate" to come up with a new selection of elements. You can click the lock to keep...
Hey, Radial!
I have looked into your request and unfortunately there are no .wmf files available, for the following reasons:
When I created the maps, the Warhammer editor was set to Half life 2: Ep. 2.
Because I used textures and models on the maps that were only in Half life 2, I got errors during test runs. To convert the .bsp files without errors I had to use PAKRAT and VIDE programs to put the original Half life 2 textures and models into the Episode 2 maps.
Because of this, there ...
Hey, Radial!
I am happy to contribute to your request!
Maybe you could ask Don for the original files? If not, please let me know here on the forum, I'll keep an eye out for new posts?...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see some […]...
REKKR - a Celtic themed Doom TC with clever, colorful level designs and a beautiful MIDI soundtrack....
Dunno if you still check this page out, Sharpentine, but I am unable to find any other way to contact you.
There's a workshop reupload of your mod presumably done without permission. It also links back to a MODDB reupload of your work instead of this original submission.
https://steamcommunity.com/sharedfiles/filedetails/?id=3366843417
It was originally uploaded with no crediting at all, features barely any screenshots of the mod, and also has a glaring issue with the main menu backgroun...
Ngl I like all the combine shooting. Not bad
https://www.youtube.com/watch?v=89Yivw-mDOk...
Hey, just wanted to ask a question. If you don't plan to do it yourself, I wish to ask for permission to port this to the new HL2 Workshop the game just got, I think it'd be perfect there!
If you decide to give permission, I'd highly value having the original VMF's sent my way...
Those who have subscribed on Steam to Black Mesa Blue Shift will have noticed a large download yesterday. Its the update to BM Blue Shift including new Chapter 5, Focal Point. Its also available for direct download at moddb. I always find the install procedure confusing each time they have brought out a new chapter. The download doesn't mean its installed - instructions are in the BM Blue Shift Steam Workshop where you subscribe.
If this is anything like the scope and excellence of the previo...
Good map, it offers freedom to explore while not being a linear experience. If you like black mesa exploring and a short gameplay, this is for you. You battle both grunts and aliens...
Interesting mod. Black Mesa environments and references to the main lore and uplink. Good playthrough. Nothing special but rewarding experience in Hard. All the dialogues are in German....
I absolutely loved the atmosphere in "Nightmare House"! The tension and unique storytelling kept me on the edge of my seat the entire time. The combination of horror and puzzle elements really made the experience stand out. Thanks for the great review!...
Just played until the urns, then I had no where to go. Little ammo for all the maps. Good ambience tho. 5/10...
NoOb!...
Used to play that years ago and really like it. Nice long campaign. Playthrough here: https://youtu.be/6qARaJeHBvQ...
I was reminded of this "classic" today when a very similar looking mod was uploaded to ModDB by the name of They Invade. It turns out that They Invade is literally just this same mod with four new maps that are literally unplayable.
Anyway, onto the original here. It's... pretty bad. I remember the zombie models and human head crabs were always goofy as Hell for me. I never really found it scary, though the level design impressed me back in the day. I can't say that it does now. Every single ...
Too many enemies, but also, too much ammo. No problem, it's ballanced anyway. Still you need to take a nice caution in the first level. I like the designing of a turret killing all the houndeye around. That turret is quite strong, 4 Revolver shots to destroy, what a record. He could do the same in other rooms. At least when aliens are turned away is a simulation they are worried with other things....
This is a level where one of the photos of half life is a mister demon president who died in this office and is creating a nightmare all around. That's why level is irrational, because you are in hell with the demon playing with you....
A nice travel in xen's surroundings. Some soldiers are parked outside waiting for Freeman. At the end, we are all reunited, he says. For sure, as game character, that's a meeting in the end. As game scripting, G-Man is a demon, Gordon is traveller and all others are side character and it seems all takes different paths in history....
[…] https://www.runthinkshootlive.com/posts/lost-industry/ source […]...
Snowy maps gives me the vibs. Like the map
Playthough here: https://www.youtube.com/watch?v=ztrT4HN3uso&t=246s...
It has its own unique atmosphere. It's enjoyable and this was one of those early mods for HL and was released in 1999! Amazing feat if you ask me.
Though this is a horror game but i can't lie that there were some hilarious moments, especially how the enemies sound, like the headcrabs and the skeletons, who goes therree... haha! Also the zombies too, a bit amateurish but c'mon I am being a bit harsh here, Imagine developing a mod in the late 90's with limited technology. This alone makes it a...
Well I had fun with this one. It wasn't as frustrating as I thought it would be, although I must warn you that developer was quite lazy and reused a couple of levels multiple times. There are a lot of mods that are more interesting than this one, although I do recommend playing it for more experienced players (I don't want to spoil anything, be warned, but I also recommend trying it for 3rd person segments that I must say were quite unique and fun ;) ). It's around 2...
Got it (finally)....
Well the Present Part is the worst part. Still you get your note. Even if it's just a few levels. I keep dying because of you, everything is dark and I keep dying like an idiot. What's wrong with me? Why am I constantly falling to the ground and scream out that I took damage and my body is gone? Where is my body? Only my soul remains, nothing else. Someone can find my body? What kind of joke is that?...
This like a combination of Escape Games, Acrobatic Games and some RPG in the middle. Including some stupid questions which most of them has no sense at all. It's like the designer was living in Hell a couple of days and found a sense of dying too much inside in game. It's like there're too many ways on dying in hell over and over again like nothing happened. Thats a new world full of possibilities. I still don't know how the designer get into that world. Is there a rational way to get into it? I...
It seems the more safe you pick, the more enemies there's, and for worst on Hard mode, aliens are stronger than humans, so there're many of them. If you lose your time you can get in a situation without having ammo. this level also would require auto health regen to play without problems. It seems this guy has forget to include some health kits around the level. The chopper do not attack but if there're enemies close to you you may receive a rocket from friendly chopper fire. That sucks a lot. I...
Playing it on Hard is kind of more interesting mod. You can waiste plenty of ammunition. The only defect of the mod is that it would be nice to have an auto-regenerative health. In some ocasions you need health. This is goos so you can use all types of weapons that way. if not you are doomed to play with certain types of weapons. Zombies are ammo eaters. don't use shotgun on them, but machine gun, all your bullets will be waisted. And if you use shotgun, fire from distance. That way you can wai...
Charming little mod, cheered me up during this halloween season.
all the halloween-ified assets are superb, but level and game design not great. Play it if it's around halloween....
I need some help to get my review post, I think it when to the trash :(...
The layout is certainly a great 'map lab', there are no dispaointing entries in this one, in the other hand there is a bouch of excellent one that keeps me playing them in a day
Ravenholm Reconnaissance Squad by shoes
[recimage id=4]
Playtime: 90 minutes
The design and the layout were great, typically Ravenholm, I really like the way you progress and that you need to think about how to reach certain places
the different power ...
Just a decent simple mappack. Linear corridor structure and extremely number of ammo and medkits...
A nice Halloween map for October.
Playthrough here: https://www.youtube.com/watch?v=bM69eBXhU4o[recimage id=3]...
Battling combines and metro police was my favourite bit. Recommended to play:
https://www.youtube.com/watch?v=0ldXWBN1Ir4 (Start at 14:45)...
Very short. It's not bad tho but playthough here
start at 11:40 https://www.youtube.com/watch?v=0ldXWBN1Ir4...
Big map but I enjoyed it a lot
Playthough here: https://www.youtube.com/watch?v=0ldXWBN1Ir4...
Very nice map
Playthough here at 11:23 https://www.youtube.com/watch?v=aH5qHHnuSJs...
I played this in Garry's Mod. This map can be defeated.
During the end you see combine snipers. When you kill them a few times, if you see them not spawning, you beat the game...
Hi everyone! I am Michael and I found this site while looking custom maps to play. I’ve been playing Half Life and other 90’s FPS games since I was kid. As far as fanmade stuff goes, I’ve mostly played Doom and Duke Nukem stuff. I even made some Doom maps myself. I never played much custom HL stuff, so I’m looking to rectify that. For whaterer reason, I though mods were much more popular than mapsets which are more of my thing....
This one is more oriented to cinématic or interactivity (intended) with less attention to gameplay. Experience was short to really really short but there were some good surprise
Winter Intrusion by cambreaKer
[recimage id=3]
Playtime: 15 minutes
A really good and cool layout, its a forward/backward mission quite simple even if it took me a while until a figure out what i should do/take, it was fun to play through
...
For me too much puzzle oriented even if it wasn't that complicated just needed two time for video walktrough
Design was really good and atmosphere too
Would really have like to have some alternative between combat, exploration and puzzle :)
BTW seeing people solving this entire map in 10 to 20 minutes make me feel really old :D...
Pyramid was the satisfying map played.
https://youtu.be/YK8LNHHKOo8...
Very long mod. It's long because it's too hard. Yes, parameters of this game are oriented that you hit the enemy in first place. How you do that, it's your problem. usually if you fire enemies without receiving damage you do the max. Until there everything seems to be challanging since you need to see enemies through walls and guess where they will go when they will spot you.
The problem is that in The Real 1 he designed ambushed where you can easily be busted in one hit from several enemies a...
The transition between map 1 to map 2 is not working and transition from map 2 to map 3 is working. How do I get that? So all HEV suit is lost just like that. maybe he did that on purpose thinking that if we don't know how to change weapons we won't make it....
Earthquake Test Center. I would like to see at least one great earthquake in-game where all of the scientists are buried inside the earth. Sadly, the name doesn't mean there's an earthquake in-game, there's a big bomb instead which is used to blow Xen. that's what earthquake means. It also means human are living alone in the universe, that's sad. Just only you and no one else....
I had a mixed filling with thi one
I think the idea behind how it was think and build was great, A labotary complex were things got wrong, but the atmosphere of the complex through the way it was build missed something to make it really great (more details labs, interconnection with survivor, tense music...) neverteless I enjoy playing it and certainly recommand it :)...
Cool, the level design is good, great pace,scripting, good enemy encounters. There are some simple good puzzles and this was released in 2002, very impressive. it's very old mod but still looks greats, I'd even say some areas come close to being valve quality. I also forgot good use of hl1 tracks as well. So, it's enjoyable, top-notch mod which is a must-play for HL1 fans.
it's obvious the author of this mod had improved a lot since his last mod and knew what he was doing. Plus the attentio...
I hade some issue with the manual install but finally it worked fine with Gauge
This was a decent release with a good layout and design
I think it was perhaps just a little streight forward with not a lot of thinking except perhaps the explosive barel were i didn't directly figure out what to do
The fact that the script was a text 'on screen message' and no voice acting perhaps decrease the imersion in the game but at least and even if it was a little bit w...
A good map. It has 2 endings so I just pay attention to a good ending:)
https://www.youtube.com/watch?v=PI7v7ONlkHU...
A decent map played but i still recommend to play it:)
https://youtu.be/4bgUnnvKAdU...
Had me some good view there. Very good campaign played
https://youtu.be/_s788FM8Ieg...
Short map but was nice to fight combines
Playthough here but start at 6:40
https://www.youtube.com/watch?v=Ie2yVge4gSk...
I remember playing this from my low end laptop. But this map is very good:)
Playthough here: https://youtu.be/AjIUrVmMhko...
I'm playing through some of the original HL2 add on maps. This one gives me ai disable and the fixes I know don't seem to work?...
Playthough here:
https://youtu.be/PrNYxf8MZGc (Start at 9:58)...
I played 2 maps in 1 video so this first one took me 10 minutes so playthough here:
Enthalpy 1 is up to 9:58
https://youtu.be/PrNYxf8MZGc...
A very easy map. Short but good:)
Playthough here: https://youtu.be/tERofDsHNvY...
A decent map I played. It does take some time to solve puzzles but I managed
Playthough here: https://youtu.be/YdGO_Ol-sNs...
A very interesting campaign map I played. I enjoyed it a lot. Worth to play.
Playthough here: https://www.youtube.com/watch?v=CTzXxYVrqzI...
No, it's just test map....
Best mod of 2002. Who is not agree, not my business. This mod is realistic and it's made very well artistically....
No....
A very simple map and really good. Short but still recommended
https://www.youtube.com/watch?v=HmWFDCAOhls...
Playthough here:
https://www.youtube.com/watch?v=HmWFDCAOhls...
This is a mix of Half-Life Original, then you'll play Opposing force and then you'll play Blue Shift and short. Or at least this is the sensation I had when I played this. 3 HL in one, but generally I didn't found any spectacular building in general, most of the building has many similarities. Otherwise it's the easiest way to create a mod, just transform many places your way and that's it you have alternative way of playing....
Yes you need to break the crates to open them for items and go though using same system until get the crowbar. The first crowbar is located behind the glass while you climbing up the catwalks. This is the first place to collect. what I don't know if it's possible to turn off the steam to be able to cross safely to the other side. I like the design of the area where you can ignore all three turrets without fight, but the next area is one of the worst where you can easily fall the first jump. Acro...
Well this is station where there's no train to leave. G-man is no talking at all. There're 3 sea docks to get into submarine and they are all empty and look quite dangerous, if you open one of the doors, all the base underground is completly gone. There's one lift into the water but is not operative. There're so many doors and so many exists just to knowhere lol....
Nice map, the puzzles weren't too difficult, but for me it was fun. There weren't a lot of combat moments, so if you want more combat, play other mods and maps....
This mod has a potential button demand location, if you miss one switch you are not going to make it. There's not even a hint to what to do if the player is lost. It's like guess in which stone is the key, if not, you are going to stand there forever. The areAS with chopper is another tough area. in both areas you must hit with all available rockets, if not, you guess how you destroy the choppers. The first chopper can be skipped, the second one I think you can bring down with the mounted rocket...
I can't believe I can drop down on the head of the grunt and he doesn't stunned at all. instead he shoot back make your life perilous. It seems hand to hand combat in Half-Life is like pounching the wall with the bare hands...
Don't forget to type "map intermission" before starting this mod. We are in the tabern where Gordon Freeman finds her girlfriend and marry her. Yes it's true Gordon Freeman is married to a woman of unknown origin. I think she is an alien even she looks human, since Gordon has a high addiction to aliens and his sons will be headcrabs, his brothers are vorgaunts and Alien Grunt are his parents. Alien controllers would be the sons of the wise Nihilanth and Nihilanth is the god of all aliens and Gor...
This mod is kind of go into the area to trigger the battle between humans and aliens. The first time I played this, I first killed humans and then the aliens and that me in the point with very low ammo and almost no health at all. One of the mistakes anyone can commit because we don't see the intention of the author. As well as this happens to Gargantua, we are not supposed to fight it at all, but we can't stay still and watch because if you do, well,hmm...you will be dead....
I had some troubles with the installation, because this mod is for Blue Shift, and not for original Half-life.
About the mod - it was interesting, i liked the ending, it was fun. Mapping is not that bad I think, but some areas were too empty. Nothing special....
Hi I'm Caihn, currently on a Half Life 1 mod romp. I've been really enjoying playing a lot of them. I found this site from a half life youtuber, I can't remember which one but enjoyed the videos. I went through moddb and now I'm checking this out....
Find it fun to play through
design wasn't really open and lack details and originality
In this other hand gameplay was well balance and immersive with a combat oriented mission and with a cooperative attention
Since it's part of a mini competition it wasn'tintended to be fully polished I thing.. perhaps just a little fun to play witch was,for me, the case...
well well there were some good ideas and correct design but sort of a mash up of it
so what it gave was plesant experience but could have been beter construct,
I've mixed between maybe and play it later but for the gaming time I choose maybe :)...
finally gave this one a try.
A well balance experience in term of gameplay and design, ends a little bit abruptly but worth the installation and enjoyment :)...
will try exit and tell you what I think about ;)...
So I try Exit 2 what I really Liked:
+ the general design, layout, attention to detail
+ the way it makes you immersed (you pass in a place there is a window and something happens behind it)
+the puzzle well oriented so you don't need to figure out for minutes to know what to do
What i didn't like
- the repetitive zone design its in town and it always switch from indoor to outdoor would have like a coast part
- the repetitive combat (sort of ambush) that is always planned in...