House Arena - ok I guess. Got way too hung up on shooting down the troop carrier until I realized I was progressing through enemy waves, rather than trying to turn off infinite enemy spawns.
Hostile Takeover - really liked the fast zombie section. Mixed in Combine to keep them busy as I traverse upward. A really great way to discourage camping and encourage progression. The lighting was great; zombie shadows overhead as they climb their pipes was downright menacing. This is what the Source en...
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Very nice map. Some maps are a bit short tho
https://youtu.be/mbG7RgwKfLo...
A short map with less combines but its good. Not too bad that its quick to complete
https://youtu.be/GlcXTtPk1dg...
Hi Stef, I found the same thing and eventually gave up on this one.
I've been playing through all the HL2 Ep2 maps that were rated 'Play It Now' and 'Play It Later', and found a number of them that won't play because of source 2013 compatibility problems. Peoples' text scripts in forum posts to fix this, like with this map, never seem to work for me either.
I've been able to solve a few of them by going to moddb and searching the files section for HL2 Ep2, where sometimes patches with th...
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Love that map packs. My favourite one is the Highwire. Very nice
https://youtu.be/DTW2QKsEpNs...
Since a played the last updated I suppose I really had no problem
For me this was a high enjoyable experience really fun to play through, perhaps the part i didn't like that much was the end arena but for the rest nothing to complain and the end was great :) don't know if there was something created by the author after this one ?...
Hello guys :)
I copy/paste the text from shaboo to replace and modify the existing gameinfo of the mod but I got an error message saying it's not a valid format :(
then I open other gameinfo file to see the structure, I was able to have the things running until the game menu that isn't working, since I never made anything as a developper its complicated to know what wright or wrong :(
the original game info is:
"GameInfo"
{
game "Rebel Story"
title "Rebel Story"
title2 "...
seems all link are dead for this one, any possibility to get it back ?...
it's really something appart for this one, it's bizarre but the creativity is huge here...you won't get out of this one intact...
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A well balance release with really cool and fun map to playtrough defenitly a map lab to give a try
Entropy : None by Bogdan Barantiev
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Playtime: 2 minutes
you walk trough a museum, idea is interetsting but without any gameplay and quite short
Chinatown by Gravity Cat
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Playtime: 25 minutes
A sort of walking dead/Resident evil experience. ...
ignore that link. Ment to put my playthrough lol: https://youtu.be/7tsoxNWp6ZA...
A very fun christmas map that I played before christmas.
Love the zombies wearing christmas outfits:D
https://www.runthinkshootlive.com/posts/ptcs-a-post-traumatic-christmas-special/...
Quero ganhar até no infinito...
I'm not a fan of only puzzle oriented maps and this one was not an exception.
First of all the design and the size of door was quite clostrophobic second everything was not that obvious what to do next and especially when you need to use one of the key twice for the end it was abrupt but i manage to understand what was needed to do
there were certainly good idea and creation behind how to make it work but for my self I didn't enjoy it...
thanks man :)...
Thanks, got it. It's not even into Spam, it goes right to the Trash and there isn't any setting I can change to help so just keep letting me know when it happens!...
Hello Unq, I think my review went to the spam :(...
This one was mostly oriented to combat with no low quality map but on the other side no exceptional maps neither even if I consider two of them as wow it was relativly fun in term of gameplay but lack a little of design
Vendetta by shoes1085
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Playtime: 25 minutes
Great concept and interesting gameplay through a sort of city 17, didn't directly figure out that you could take most of the object to trow them it, was well
balance...
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The greatest DefendMap. I beat them all. So many combine swarms that makes me love attacking them
https://youtu.be/LJvU_jDKZJQ
Play it. I love this...
This map is just survival with a swarm of enemies. Very long with tons of enemies. Managed to beat it.
You are a god if you managed to beat this map
https://youtu.be/ehadyMqqUVI...
Only 1 confusing way to go through at the beginning but managed. Little short but with more combines to fight, like it:)
https://www.youtube.com/watch?v=ytYS7aq75hg...
Now that's frustrating, there has to be a fix!
Doing a bunch of searches about mouse problems, often I see people suggesting enabling AND/OR disabling raw input in Options - Mouse. Some people find it works, some don't. This may require changing the mouse sensitivity setting afterwards.
And I'd suggest looking through these posts and answers, or posting your details here:
https://steamcommunity.com/discussions/forum/search/?q=half-life+2+episode+2+mouse+problems...
gotta say. i tried playing and this mod only lets you spin around 75 % of the way while looking around. i cant face the door i started at and if i turn to the left at the end of the hallway, i can look partially at the new area but mostly at the right wall as i cant turn around fully....
seems that my review when to the spam this happens in fifty percent of my post, don't know what to do so tant it doesn't happen anymore :(...
thanks to Anon_2042014 who post a comment about this one in the 2024 General Chat, I gave this one a try and it's well worth one
The construction of the map was solid in term of architecture, interaction with elements and gameplay on the other side I found that sometime the construction was not that realistic (pillard in the church, valley lost in a hole).
Also the kind of path oriented progression was sometime a little bit to obvious
but clearly this was a high enjoyable experi...
*does not mean they DON'T exist....
Regarding the turrets, when I said friendly, I meant friendly to me. Why would I complain about inconsistency otherwise? Not gonna have a debate over every little thing when I stated all I had to say. Plus I had already reached out to the devs after my post and they would not even bother to read it or watch my playthrough. They would ask questions that would only make me repeat my post on moddb or here. That was not cool.
You mentioned some things were just balance issues. No, they're not. Just...
One of the best play it...
Quite an enjoyable mod. Would strongly recommend playing it....
https://www.youtube.com/watch?v=e_7dKOVhrBQ&t=865s
A small map but not bad...
This mod is amazing is one of the best if not the best mod ever created.
i love everything in this mod enemies,weapons some from opposing force,how long is it and good it is.
this my first mod i ever played its my favorite i love this mod for the Team action where you can see how many hecu soldiers you have and how much hp they have,are they a medic.
i love opposing force and this is the reason i installed this mod beacuse of opposing force and i wanted to play i thinked it will be around 1,2...
Thanks dougjp I will give it a try :) i'm really in my freetime between Q1 community and Half-life so it may take some time to go through...
Its here :)
https://www.runthinkshootlive.com/posts/forgotten-valley/...
Yes, I agree, a highly rated map, averaging a " Play It Now ", including some Personal Favorite ratings:
https://www.runthinkshootlive.com/posts/forgotten-valley/
I just had a look on this site and there are about 150 maps with this average review rating on this site, and that's not counting Episode 1, Half-Life 2 OR Half-Life !! And then there's a ton of the " Play It Later " review maps, often very good too. Just mouseover PLAY at the top, pick your game and sort by "Av...
Hey, not seen anything mentioned about this, but this map is definitely worth a play...I've played it several times now and keep finding different approaches...check it out...just stick the BSP into HL 2 EP 2...find it and play. https://www.moddb.com/games/half-life-2-episode-two/addons/forgotten-valley...
Note half of the entries have fairly crude or weird looks. If you want to play decent half-life levels, limit yourself to All is Wrong, House of Chaos and ALT-LIFE.
Difficulty-wise: maps are all fairly easy if you're an experienced players. Focus was clearly on the theme, not to give players a particularly hard time.
No.1 Taken on a Ride by King Sans or EA
You are dropped in some kind of flooded bunker looking place. Whole map is mostly navigat...
I mostly agree with Stef's opinions and comments on 4 of the 7 - Taken for a Ride, ALT-Life, Vlu Shift and Artic Fight. The other 3:
White Mesa; Its Good:
I really enjoyed this one after a number of quicksave restarts and adjusting my mind to figure out what's going on! Then gameplay was enjoyable and a reasonable length for a Map Labs map. I rated it 8/10
All is Wrong; Its Great:
Very enjoyable gameplay and visuals. I rated it 9/10
House of Chaos; Its Great:
Really well done, this t...
Perhaps the theme was a little bit complicated and too openwide for a theme. I didn't feel that there was some guideline in this map lab but this is just my point of you
I was also surprise to find a Half-Life 1 oriented in the package
Taken on a Ride by King Sans or EA
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Playtime: 10 minutes
A double maze: first part with the hoovercraft second with the car and then a 'choice' after that you fall in a pit and that's it.
Not ...
I wanted to give this one a try never did since its complicated to install :(
I saw that there was some intresting info on how to make it usable and especially the post of Gilfrarry telling we nedd to create a reg file. I tried but it doesn't work
I copy the following line
[HKEY_LOCAL_MACHINE\SOFTWARE\SIERRA ONLINE\SETUP]
[HKEY_LOCAL_MACHINE\SOFTWARE\SIERRA ONLINE\SETUP\bshift]
“directory”=”C:\\Sierra\\Blue-Shift”
“Full Name”=”Half-Life: Blue Shift”
[HKEY_...
and maybe make some of my own someday......
This site is pretty cool, I hope to play and maybe review some maps. Not sure I could say much else!...
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It was a nice map.
https://www.youtube.com/watch?v=JOWj3GKkBt8&t=1s...
Entropy : Zero 2 is highly enjoyable and also there are many custom maps for it. Here is the link for its Steam Workshop, sorted by most recent and custom maps, to make it easy to find them and subscribe:
https://steamcommunity.com/workshop/browse/?appid=1583720&browsesort=mostrecent§ion=readytouseitems&requiredtags%5B0%5D=Custom+Map&created_date_range_filter_start=0&created_date_range_filter_end=0&updated_date_range_filter_start=0&updated_date_range_filter_en...
thanks for all those info dougjp :) I have play several map for Black Mesa recently and had good fun BTW what do you think about Anthropy Zero 2 ?...
https://steamcommunity.com/sharedfiles/filedetails/?id=3371646896
Hey, the workshop upload is finally complete! I loved this little level set, So I'm happy to get it on the platform....
[…] round themes, challenges or restrictions for his or her group of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see a […]...
Very good map I played. I had to do the bonus map seperatly cuz I had to take a break when playing it on Gmod so like I ignored the copying data each maps.
Playthough here:
Part 1: https://youtu.be/KvsZApmQNCM
Part 2: https://youtu.be/Bb-gy4SEv0Q
Part 3: https://youtu.be/T0tiLr_q4L4
Part 4: https://youtu.be/qfBapss2lJs
(Members first btw before public)...
I had been playing a large HL mod for the past days, and today went on Steam to start HL2 Episode 2 in order to load a map from its console. I was shocked that Episode 2 had VANISHED from my Library Games list ! So had Episode 1.
I saw the major update announcement a week ago that said Ep 1 & 2 are bundled into HL2. No mention I saw that they are no longer "games", instead they are "tools" ! If you are like me and want HL2, Ep 1 and Ep 2 to all show in your Games list along with mods and...
I created a tool to help generate ideas for making HL2 maps. With renewed interest in HL2 from the 20th anniversary update, it would be great to see more new custom maps for HL2. Hopefully this helps anyone come up with some basic ideas for what to include in a map, or even just challenge yourself to come up with a short map using a small selection of game elements.
https://www.msleeper.com/hl2gen/
Click "Generate" to come up with a new selection of elements. You can click the lock to keep...
Hey, Radial!
I have looked into your request and unfortunately there are no .wmf files available, for the following reasons:
When I created the maps, the Warhammer editor was set to Half life 2: Ep. 2.
Because I used textures and models on the maps that were only in Half life 2, I got errors during test runs. To convert the .bsp files without errors I had to use PAKRAT and VIDE programs to put the original Half life 2 textures and models into the Episode 2 maps.
Because of this, there ...
Hey, Radial!
I am happy to contribute to your request!
Maybe you could ask Don for the original files? If not, please let me know here on the forum, I'll keep an eye out for new posts?...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see […]...
[…] built around themes, challenges or restrictions for their community of mappers and modders, like a Doom-inspired all-action level pack or a set of high-verticality maps where backtracking is part of the fun. I’m hoping to see some […]...
REKKR - a Celtic themed Doom TC with clever, colorful level designs and a beautiful MIDI soundtrack....
Dunno if you still check this page out, Sharpentine, but I am unable to find any other way to contact you.
There's a workshop reupload of your mod presumably done without permission. It also links back to a MODDB reupload of your work instead of this original submission.
https://steamcommunity.com/sharedfiles/filedetails/?id=3366843417
It was originally uploaded with no crediting at all, features barely any screenshots of the mod, and also has a glaring issue with the main menu backgroun...
Ngl I like all the combine shooting. Not bad
https://www.youtube.com/watch?v=89Yivw-mDOk...
Hey, just wanted to ask a question. If you don't plan to do it yourself, I wish to ask for permission to port this to the new HL2 Workshop the game just got, I think it'd be perfect there!
If you decide to give permission, I'd highly value having the original VMF's sent my way...
Those who have subscribed on Steam to Black Mesa Blue Shift will have noticed a large download yesterday. Its the update to BM Blue Shift including new Chapter 5, Focal Point. Its also available for direct download at moddb. I always find the install procedure confusing each time they have brought out a new chapter. The download doesn't mean its installed - instructions are in the BM Blue Shift Steam Workshop where you subscribe.
If this is anything like the scope and excellence of the previo...
Good map, it offers freedom to explore while not being a linear experience. If you like black mesa exploring and a short gameplay, this is for you. You battle both grunts and aliens...
Interesting mod. Black Mesa environments and references to the main lore and uplink. Good playthrough. Nothing special but rewarding experience in Hard. All the dialogues are in German....
I absolutely loved the atmosphere in "Nightmare House"! The tension and unique storytelling kept me on the edge of my seat the entire time. The combination of horror and puzzle elements really made the experience stand out. Thanks for the great review!...
Just played until the urns, then I had no where to go. Little ammo for all the maps. Good ambience tho. 5/10...
NoOb!...
Used to play that years ago and really like it. Nice long campaign. Playthrough here: https://youtu.be/6qARaJeHBvQ...
I was reminded of this "classic" today when a very similar looking mod was uploaded to ModDB by the name of They Invade. It turns out that They Invade is literally just this same mod with four new maps that are literally unplayable.
Anyway, onto the original here. It's... pretty bad. I remember the zombie models and human head crabs were always goofy as Hell for me. I never really found it scary, though the level design impressed me back in the day. I can't say that it does now. Every single ...
Too many enemies, but also, too much ammo. No problem, it's ballanced anyway. Still you need to take a nice caution in the first level. I like the designing of a turret killing all the houndeye around. That turret is quite strong, 4 Revolver shots to destroy, what a record. He could do the same in other rooms. At least when aliens are turned away is a simulation they are worried with other things....
This is a level where one of the photos of half life is a mister demon president who died in this office and is creating a nightmare all around. That's why level is irrational, because you are in hell with the demon playing with you....
A nice travel in xen's surroundings. Some soldiers are parked outside waiting for Freeman. At the end, we are all reunited, he says. For sure, as game character, that's a meeting in the end. As game scripting, G-Man is a demon, Gordon is traveller and all others are side character and it seems all takes different paths in history....
[…] https://www.runthinkshootlive.com/posts/lost-industry/ source […]...
Snowy maps gives me the vibs. Like the map
Playthough here: https://www.youtube.com/watch?v=ztrT4HN3uso&t=246s...
It has its own unique atmosphere. It's enjoyable and this was one of those early mods for HL and was released in 1999! Amazing feat if you ask me.
Though this is a horror game but i can't lie that there were some hilarious moments, especially how the enemies sound, like the headcrabs and the skeletons, who goes therree... haha! Also the zombies too, a bit amateurish but c'mon I am being a bit harsh here, Imagine developing a mod in the late 90's with limited technology. This alone makes it a...
Well I had fun with this one. It wasn't as frustrating as I thought it would be, although I must warn you that developer was quite lazy and reused a couple of levels multiple times. There are a lot of mods that are more interesting than this one, although I do recommend playing it for more experienced players (I don't want to spoil anything, be warned, but I also recommend trying it for 3rd person segments that I must say were quite unique and fun ;) ). It's around 2...
Got it (finally)....
Well the Present Part is the worst part. Still you get your note. Even if it's just a few levels. I keep dying because of you, everything is dark and I keep dying like an idiot. What's wrong with me? Why am I constantly falling to the ground and scream out that I took damage and my body is gone? Where is my body? Only my soul remains, nothing else. Someone can find my body? What kind of joke is that?...
This like a combination of Escape Games, Acrobatic Games and some RPG in the middle. Including some stupid questions which most of them has no sense at all. It's like the designer was living in Hell a couple of days and found a sense of dying too much inside in game. It's like there're too many ways on dying in hell over and over again like nothing happened. Thats a new world full of possibilities. I still don't know how the designer get into that world. Is there a rational way to get into it? I...
It seems the more safe you pick, the more enemies there's, and for worst on Hard mode, aliens are stronger than humans, so there're many of them. If you lose your time you can get in a situation without having ammo. this level also would require auto health regen to play without problems. It seems this guy has forget to include some health kits around the level. The chopper do not attack but if there're enemies close to you you may receive a rocket from friendly chopper fire. That sucks a lot. I...
Playing it on Hard is kind of more interesting mod. You can waiste plenty of ammunition. The only defect of the mod is that it would be nice to have an auto-regenerative health. In some ocasions you need health. This is goos so you can use all types of weapons that way. if not you are doomed to play with certain types of weapons. Zombies are ammo eaters. don't use shotgun on them, but machine gun, all your bullets will be waisted. And if you use shotgun, fire from distance. That way you can wai...
Charming little mod, cheered me up during this halloween season.
all the halloween-ified assets are superb, but level and game design not great. Play it if it's around halloween....
I need some help to get my review post, I think it when to the trash :(...
The layout is certainly a great 'map lab', there are no dispaointing entries in this one, in the other hand there is a bouch of excellent one that keeps me playing them in a day
Ravenholm Reconnaissance Squad by shoes
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Playtime: 90 minutes
The design and the layout were great, typically Ravenholm, I really like the way you progress and that you need to think about how to reach certain places
the different power ...
Just a decent simple mappack. Linear corridor structure and extremely number of ammo and medkits...
A nice Halloween map for October.
Playthrough here: https://www.youtube.com/watch?v=bM69eBXhU4o[recimage id=3]...
Battling combines and metro police was my favourite bit. Recommended to play:
https://www.youtube.com/watch?v=0ldXWBN1Ir4 (Start at 14:45)...
Very short. It's not bad tho but playthough here
start at 11:40 https://www.youtube.com/watch?v=0ldXWBN1Ir4...
Big map but I enjoyed it a lot
Playthough here: https://www.youtube.com/watch?v=0ldXWBN1Ir4...
Very nice map
Playthough here at 11:23 https://www.youtube.com/watch?v=aH5qHHnuSJs...
I played this in Garry's Mod. This map can be defeated.
During the end you see combine snipers. When you kill them a few times, if you see them not spawning, you beat the game...
Hi everyone! I am Michael and I found this site while looking custom maps to play. I’ve been playing Half Life and other 90’s FPS games since I was kid. As far as fanmade stuff goes, I’ve mostly played Doom and Duke Nukem stuff. I even made some Doom maps myself. I never played much custom HL stuff, so I’m looking to rectify that. For whaterer reason, I though mods were much more popular than mapsets which are more of my thing....
This one is more oriented to cinématic or interactivity (intended) with less attention to gameplay. Experience was short to really really short but there were some good surprise
Winter Intrusion by cambreaKer
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Playtime: 15 minutes
A really good and cool layout, its a forward/backward mission quite simple even if it took me a while until a figure out what i should do/take, it was fun to play through
...
For me too much puzzle oriented even if it wasn't that complicated just needed two time for video walktrough
Design was really good and atmosphere too
Would really have like to have some alternative between combat, exploration and puzzle :)
BTW seeing people solving this entire map in 10 to 20 minutes make me feel really old :D...
Pyramid was the satisfying map played.
https://youtu.be/YK8LNHHKOo8...
Very long mod. It's long because it's too hard. Yes, parameters of this game are oriented that you hit the enemy in first place. How you do that, it's your problem. usually if you fire enemies without receiving damage you do the max. Until there everything seems to be challanging since you need to see enemies through walls and guess where they will go when they will spot you.
The problem is that in The Real 1 he designed ambushed where you can easily be busted in one hit from several enemies a...
The transition between map 1 to map 2 is not working and transition from map 2 to map 3 is working. How do I get that? So all HEV suit is lost just like that. maybe he did that on purpose thinking that if we don't know how to change weapons we won't make it....
Earthquake Test Center. I would like to see at least one great earthquake in-game where all of the scientists are buried inside the earth. Sadly, the name doesn't mean there's an earthquake in-game, there's a big bomb instead which is used to blow Xen. that's what earthquake means. It also means human are living alone in the universe, that's sad. Just only you and no one else....
I had a mixed filling with thi one
I think the idea behind how it was think and build was great, A labotary complex were things got wrong, but the atmosphere of the complex through the way it was build missed something to make it really great (more details labs, interconnection with survivor, tense music...) neverteless I enjoy playing it and certainly recommand it :)...
Cool, the level design is good, great pace,scripting, good enemy encounters. There are some simple good puzzles and this was released in 2002, very impressive. it's very old mod but still looks greats, I'd even say some areas come close to being valve quality. I also forgot good use of hl1 tracks as well. So, it's enjoyable, top-notch mod which is a must-play for HL1 fans.
it's obvious the author of this mod had improved a lot since his last mod and knew what he was doing. Plus the attentio...