Published On This Date

This page displays posts that were published on this date in various years.

Vote for the May 2022 Classic of the Month!
published: 2022

Vote for the next Classic of the Month! I picked a handful of mods from previous votes that did well but didn’t win. So just check off your vote below, and if there’s one you want to see in future months, leave me a comment with a suggestion!

Poll closes in a week on May 11th.


3rd May 2022 6 Comments

Tunnel Vision

for Half-Life


published: 2020

A pack of seven maps spanning various areas of the Black Mesa Research Facility. Made for TWHL competition 35, Half-Life 20th Anniversary: Vanilla Half-Life.

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Total Downloads: 1,6973rd May 2020
13 Comments and 10 recommendations, most say "Play It Now!"

Headcrab Boss

for Half-Life


published: 2015

The mighty and dangerous Headcrab Boss awaits you in the next room.

Collect your weapons and steady your heart for a long and arduous fight.

Only the careful will survive.

One hit from it will kill you.

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Total Downloads: 1,0313rd May 2015
9 Comments and 7 recommendations, most haven't enjoyed it

Chase – A New SP Gameplay Mode
published: 2007

About I’m fascinated by chase scenes in movies and real life. My fascination comes from the decision making process. I used to imagine myself as a film director and saying to the actors: “Okay, this is the chase scene. I want you to just flee. The camera will follow you where ever you go. Somebody… Read More


3rd May 2007 8 Comments

5 Ways to Die

for Half-Life


published: 2005

About This is in essence a trap map but it has a puzzle sense to it as well…There are 5 main rooms (lots of corridors though) and in each room there’s at least 2 ways to go. 1 or 2 will lead to death, only 1 will lead to survival.. Its pure luck until the… Read More

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Total Downloads: 1,2783rd May 2005
10 Comments and 6 recommendations, most haven't enjoyed it

Games with a conscience?
published: 2004

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3

Imagine playing a game where you could adjust the level of you character’s conscience. I’m not exactly clear on what I’m trying to suggest but I thought I would open it up for discussion.

Imagine playing a game where you could adjust the level of you character’s conscience. Without getting to bogged down in a philosophical discussion we all have a conscience when playing a game but because we know the game is not real the power of this conscience is almost worthless. Admittedly the chance to utilise our conscience in games are small but anyway.


3rd May 2004 2 Comments