agreenman's profile

Basic Details

Sitename

agreenman

PP Member since

3 August 2011

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Commenting

Milestone Reached

  • 1-50 Comments = Shy
  • 51-100 Comments = Friendly
  • 101-250 Comments = Socialable
  • 251-500 Comments = Talkative
  • 501-1000 Comments = Opinionated
  • 1001 Plus Comments = Omnipresent

Comment Totals

Total Comments

28

This year

8

This month

3

Latest 25 Comments
DatePostComment/Link
22 Mar 2025 Help Wanted yo these random, chaotic corridors kinda break the immersion. As if any sane architect would idea...
18 Mar 2025 Escape by Leo Ring Whoops, got cut off a bit there. Here's that last sentence: "Felt like a highlight reel of the...
18 Mar 2025 Escape by Leo Ring Loved the intro. Fast-paced and intense, puts pressure on the player to M O V E without feeling u...
20 Feb 2025 Liberation Tense, riveting combat. Forces you to think under pressure and know when to hold your ground or p...
20 Feb 2025 Freeman's Revenge The HEV-less start certainly was a choice. I kept missing the weapons which made the game way har...
08 Feb 2025 Freeman's Revenge The HEV-less start certainly was a choice. I kept missing the weapons which made the game way har...
07 Feb 2025 Lakeside Village The scripting on that explosive collapse was impeccable. Lakeside Village makes fighting zombies ...
03 Jan 2025 Abe's Spicy Mappack Platter House Arena - ok I guess. Got way too hung up on shooting down the troop carrier until I realized...
31 Aug 2024 Sile Super eerie soundscape. Spooky prison vibes. Loved the warm take on Nova Prospekt. Combat ...
10 Aug 2024 The Lighthouse I appreciated the early game scripting. Felt very Half-Life, even if it was occasionally buggy. ...
13 Jul 2024 Avenue Odessa Tense and thrilling, this was a lot of fun! Jason Gimba always delivers. Great scripting. This...
11 Mar 2024 Street Hazard Very nice war-torn aesthetic. The floody mounted gun battle was an interesting nut to crack. D...
21 Dec 2023 NostalgiaVille Overall decent entries, although some were kinda meh. Worth a play for the good ones, though. Bon...
23 Nov 2023 Uzvara Oh MAN love the one-hit boxes. So satisfying. Great intro and world-building with the resonati...
18 Nov 2023 Half-Shell Small, contained map that chooses to show the player the entire arena early and often. Allows you...
18 Nov 2023 Distress Signal Intense, unrelenting combat. Positively thrilling. My blood has never pumped harder. Sniper s...
14 Nov 2023 Third Party Positively thrilling scripting! This one had me embarrassingly bobbing and weaving in the real wo...
05 Oct 2023 Kallaim Incredible intro. Excellent use of Ravenholm tunes while exploring a hauntingly-architected alter...
22 Sep 2023 Precinct 17 Quickie that's a lot of fun! Varied environments that felt fleshed out and atmospheric. Great ...
22 Sep 2023 Forgotten Valley Oops, that was supposed to be a rating!
22 Sep 2023 Forgotten Valley Exquisite mapping that does an excellent job leading and guiding the player through vast worlds t...
18 Sep 2023 Power Tower I really enjoyed the game of keep-away at the beginning. Introducing enemies without weapons does...
02 Sep 2023 City 17 is Far Away Intuitive mapping without feeling pandering to the player. Excellent detail and level design wtih...
02 Sep 2023 The Sprucecape Mappack It's always interesting reading Leon's reviews and getting a glimpse into why he makes his own mo...
02 Sep 2023 Siren I like the scenery. Nice setting exposition. I much enjoyed the slow start. Forces you to ret...
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