Noface's profile

Basic Details

Sitename

Noface

PP Member since

10 November 2010

GRAvatar

Gender

Male

Lives in

United Kingdom

Born in

1994

Brief Bio
I like making things.
Half-Life Games Owned
Playing Style and History

Type

Aggressive

Playing Style Description

Depending on the map/mod, simple ones im agressive and sort of speed run while detailed maps I liked to explore. Ones which are well paced with puzzles and combat sort of forces a balanced playing style, which is nice.

Top 5 Favourites

Games

  1. DayZ
  2. Don't Starve
  3. Trackmania2 Canyon
  4. CS:GO
  5. Portal 2

Mods

  1. G-String
Commenting

Milestone Reached

  • 1-50 Comments = Shy
  • 51-100 Comments = Friendly
  • 101-250 Comments = Socialable
  • 251-500 Comments = Talkative
  • 501-1000 Comments = Opinionated
  • 1001 Plus Comments = Omnipresent

Comment Totals

Total Comments

103

This year

0

This month

0

Modding Skills
The user has chosen to disable this section
Latest 25 Comments
DatePostComment/Link
20 Aug 2016 Week 33 Hi Darren, the final map is known for crashing - would you like an updated version of the map, wi...
14 Aug 2016 Week 31 Very interesting, just checked the twitter page, and it says the stream has been delayed. Perhaps...
13 Aug 2016 Week 31 :) same - im a bit worried about mine too, especially for the live-stream (I didn't see this post...
05 Sep 2015 Modders: Choose the next Mapping Challenge! Considering I rarely manage/be able to commit time to making a map, I probably won't enter. If I ...
19 Aug 2015 WaterVille - Mapping Challenge Announcement No need to surround the water with brushes! It works just fine. But yes, water on multiple heigh...
10 Aug 2015 Station60Ville [recimage id=4] These maps were both pretty good in their own right, although camp 43 was in an...
10 Aug 2015 TutorialVille - Create a Tutorial I like this idea. I think one thing I and others would like to understand more about is all of t...
10 Oct 2014 Next Mapping Challenge Competition Starts Friday 17th October Thanks for keeping these challenges going Phillip after all this time :) I'm gonna try really ...
14 Apr 2014 RavenholmVille Mapping Competition Just tested it, nah it's not that - it's just that lighting did not compile. I was in a rush so p...
14 Apr 2014 RavenholmVille Mapping Competition Good morning all. Not sure why I leave it to the last minute - time management is not my forte. S...
12 Apr 2014 RavenholmVille Mapping Competition I've just been using env_soundscape - it triggers itself if you are within the radius. I've had n...
07 Apr 2014 RavenholmVille Mapping Competition Day ??? Have been working on the map almost every day. There is still a lot to get done. However...
31 Mar 2014 RavenholmVille Mapping Competition Yeah it's too dark in the first picture in my opinion but I really like the second image, the lig...
31 Mar 2014 RavenholmVille Mapping Competition Yeah I understand what you mean about the orange with wooden textures. But if I was going for tha...
30 Mar 2014 RavenholmVille Mapping Competition Haha that's right! But I meant I wouldn't go into detail about the foreshadowing ;)
30 Mar 2014 RavenholmVille Mapping Competition This will be where i'll put my dev update blog. The first couple of days was mostly just dabbl...
26 Nov 2013 3x10: Competition 2: DefendVille They glow? Iv'e never seen them glow.
26 Nov 2013 3x10: Competition 2: DefendVille Submitted about 5 minutes before the deadline! Whew, that's a habit I've gotta kick. Well, this c...
25 Nov 2013 3x10: Competition 2: DefendVille ah! well, that's great! I thought the deadline was 12noon! Thanks that's really cool!
25 Nov 2013 3x10: Competition 2: DefendVille Turns out I fell asleep at about 6am. Woke at 11am. Got some stuff done in real life and just got...
25 Nov 2013 3x10: Competition 2: DefendVille Hi JG, Yeah I used the "apc_on_path" prefab, made by valve, built into the hammer tools. Obviousl...
25 Nov 2013 3x10: Competition 2: DefendVille These competitions are proving to be interesting. Let's hope this one is as successful as ambushv...
19 Nov 2013 3x10: Competition 2: DefendVille - I still need to put turrets into my map so will reply later for the turrets question after some...
08 Nov 2013 Perplexity Great map! Pros: There's a lot of gameplay in one map, and it's fun. >The puzzles were ...
28 Jun 2013 3x24: Competition 3: EndVille Sounds interesting. All of my exams are over now so I don't really have any excuses to not give i...
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