PP Member since
20 June 2010
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Milestone Reached
- 1-50 Comments = Shy
- 51-100 Comments = Friendly
- 101-250 Comments = Socialable
- 251-500 Comments = Talkative
- 501-1000 Comments = Opinionated
- 1001 Plus Comments = Omnipresent
Comment Totals
Total Comments
92
This year
0
This month
0
Date | Post | Comment/Link |
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01 Apr 2018 |
April 2018 - General Chat |
Please do get back into mapping; I enjoyed seeing you getting into it.
Speaking of Wolfenstein... |
31 Mar 2018 |
Dark Forest |
It's a weird map with numerous issues, the biggest of which being the following:
- The map oft... |
20 Aug 2016 |
Poll Question 358 - How many Achievements have you attained? |
Just bumped up my Ep1 achievements to 8 out of 13, and total achievements to 72%. Did a "one free... |
20 Aug 2016 |
Poll Question 358 - How many Achievements have you attained? |
HL2: 23/33 (70%)
Ep1: 4 of 13 (31%)
Ep2: 18 of 22 (82%)
Total: 45/68 (66%)
I don't think I have... |
08 Aug 2016 |
Dysnomitude |
The voice is not my own; it's the hydraulic press channel guy from Youtube. I contacted him and a... |
03 Aug 2016 |
Poll Question 356 - If everything you read about HL3 was really bad, would you still play it? |
Of course I would. Even if it's garbage, I'd still want to know how the story continues. Besides,... |
02 Aug 2016 |
AnyVilleVille |
Turns out I am not good with computer.
Sure, you can add a PIN as my rating. |
02 Aug 2016 |
AnyVilleVille |
[recimage id=4]
Very high quality map. Interesting environments, well designed combat.
The... |
27 Jun 2016 |
What The Headcrab! Episode 14 |
A video review sounds interesting :o |
22 Jun 2016 |
Dysnomitude |
Maybe a slight majority of the playtesters carried the turret around with them.
And yes, the l... |
22 Jun 2016 |
Dysnomitude |
The ability to carry the turret with you is very much intended. I intended it as an optional th... |
21 Jun 2016 |
Dysnomitude |
You'd have a hard time killing the hunters without a gravity gun :P I suppose I could have moved ... |
21 Jun 2016 |
Dysnomitude |
I went for gameplay first on that decision, and I very much didn't want to give the player any ... |
22 May 2016 |
Sudden Departure |
I mean both. Most of the buildings in this map are essentially rectangular, and buildings with sl... |
22 May 2016 |
Sudden Departure |
Can you clarify the question? |
22 May 2016 |
Sudden Departure |
Here's my playthrough complete with annotations: https://www.youtube.com/watch?v=cikiYnE8iv0 My s... |
14 May 2016 |
Trouble Dutch |
You should consider having some people playtest your next map. Some problems can be fixed by the ... |
14 May 2016 |
Trouble Dutch |
The crosshair was practically invisible against the sky, making the gunship battle very hard beca... |
01 Nov 2015 |
HalloweenVilleTwo |
That is pretty spooky indeed |
04 Oct 2015 |
VerticalVilleTwo |
Getting up there is the very first thing I did after climbing the ladder.
https://www.youtube.... |
22 Sep 2015 |
Nova Prospekt: Utility |
I am pretty sure that the small orange room is the end of the map. |
20 Sep 2015 |
Nova Prospekt: Utility |
I recorded my gameplay and annotated it. It can be found here: https://www.youtube.com/watch?v=IR... |
25 Feb 2014 |
AssassinateVille |
I worked on it for only about an hour so the map is practically nothing in its current state
T... |
24 Feb 2014 |
AssassinateVille |
Oh, and I feel like I should probably discuss this just a little bit. When this contest was annou... |
24 Feb 2014 |
AssassinateVille |
Complex 471
Map begins. Giant orange arrow on the ground telling me where to go. Great! I jump... |
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