PP Member since
26 January 2007
GRAvatar
Milestone Reached
- 1-50 Comments = Shy
- 51-100 Comments = Friendly
- 101-250 Comments = Socialable
- 251-500 Comments = Talkative
- 501-1000 Comments = Opinionated
- 1001 Plus Comments = Omnipresent
Comment Totals
Total Comments
123
This year
0
This month
0
Modding Skills
- Mapping: No information
- Modeling: No information
- Scripting: No information
- Texturing: No information
- Voice acting: No information
- Writing: No information
- Sound: No information
- Music: No information
Date | Post | Comment/Link |
---|
19 Jun 2008 |
Half Life: Xen |
mel says it all. Beginners map pack. |
16 Jun 2008 |
Gut Reaction |
Great mod. This old stuff is really refreshing to go back to. Good mix of fighting humans and al... |
03 Jun 2008 |
Gman Island Part 1 |
Nice build up at the start. Good mapping skills mixed with well designed fights and some not so... |
31 May 2008 |
Dark Operations |
You must have OpFor installed for this mod to work. Read post 3, 4 , 7 and 12 and the read me fil... |
29 May 2008 |
Half-Life: Invasion |
Redbone. Post 188. I had that problem after I installed the patch, but not if I didn't install th... |
29 May 2008 |
Half-Life: Invasion |
Actually johnnybag, walkthroughs are cheating, and the walkthrough for Invasion has some very... |
27 May 2008 |
Half-Life: Invasion |
johnnybag comment 189 - whats the map number? Look in your load/save game list for the last one y... |
21 May 2008 |
Gateway |
New skins on old models, mostly pretty good. Different story in new environments. A bit spare... |
19 May 2008 |
Gamestar |
I agree with mel. I would add that the game starts quietly, then suddenly the action starts -... |
19 May 2008 |
Freeman's Escape |
This is a Quake2 pair of maps.
From the readme:-
Unzip the file into your quake2\baseq2\maps di... |
17 May 2008 |
Counter-Life |
Terrible batch file installer that leaves many files un-copied (from your CS folder, if you have... |
12 May 2008 |
Freeman's Fight |
Repetive, yes. Each map has many elements repeated in the next. Too many pointless rooms with the... |
11 May 2008 |
Poke 646 |
Intricate and promiscuous?????!!!!!!!
My ex girlfriend called me that once.
How that applies to... |
06 May 2008 |
Escape From The Darkness |
beeky44.
map go13. Jump off the pipe onto the white ladder. No there is no other way. Practise... |
27 Apr 2008 |
Freeman's Allegiance |
Single map. Several poorly textured rooms, each with a button or two that opens a door. Push ... |
18 Apr 2008 |
Force of Evil |
Eastern european total conversion mod. New models, skins and textures. Some new but familiar en... |
18 Apr 2008 |
Faraon 3-4 |
Good:- design, gameplay, find the levers type puzzles.
Bad:- The whole series of maps, Faraon ... |
11 Apr 2008 |
Faraon 2 |
This single map should load after Faraon 1 has finished. It doesn't. Loading it separately gave m... |
11 Apr 2008 |
Faraon |
Single map. Almighty battle agains human grunts in an Aztec type temple. Good design and lighting... |
11 Apr 2008 |
Failure |
5 maps. I hour play. Environment design is varied and original and improves as the mod develops. ... |
04 Apr 2008 |
Graf War |
You certainly do have some screenshots somewhere ;o
Try your inbox!!!!!!!!!!!!!!!!!!!!! |
04 Apr 2008 |
Facility Escape |
Got to say I didn't think of it. Now I have.
The ranking facillity is out of view while making a... |
04 Apr 2008 |
Facility Escape |
Not bad for short mod, the end battle is tricky against the human grunts. Apache is too easy. |
29 Mar 2008 |
Graf War |
Sengoku, I had it, but I burned it then stamped on it and threw it in the trash.
As I said in a ... |
25 Mar 2008 |
Blood and Guts |
this comment system doesn't update after clicking the button |
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