THE HAMMER CUP
PLAN. BUILD. TEST. POLISH. RELEASE. WIN.
The Hammer Cup Overview
Understand what it is and how it works.
The Hammer Cup 2017 consists of five mapping challenges, each with a different theme.
Entrants will receive points for each challenge they enter.
At the end of the event, the best 3 points totals from the challenges they entered will be added together for each entrant.
These totals will decide who wins the Grand Prizes.
This means that entrants do NOT have to enter each and every contest to win the grand prize but they will need to have entered at least 3 challenges to have a chance of winning the grand prizes.
Back in 2010, I started running mapping competitions. Over the years, they waxed and waned in popularity and entries.
Then at the end of 2015, I decided I would combine a year's worth of challenges into one series with much bigger prizes for 1st, 2nd and 3rd places.
In fact, the winner of The Hammer Cup 2016 won a brand new NECA Gravity Gun valued at $250.
More information about last year's The Hammer Cup 2016, can be found here.
At the time of writing, there are 44 challenges, with around 200 maps. You can see all the challenge mods here.
As of 31st August, these were the stats:
- 92,223 Downloads
- 563 Recommendation Images
- 2895.1 MB of files
- an estimated 68.5 Hours of Playtime
Each challenge starts on a Wednesday and generally lasts 19 days. That's 3 full weekends. It starts on a Wednesday to give entrants time to think and plan for a few days before they have time to actually start mapping.
There is a theme for each challenge that is only announced on the challenge announcement.
Once the maps have been submitted, I compile them into a stand alone mod.
All the challenges have the "Ville" suffix. I choose this because at the time I started the challenges FarmVille was popular and I wanted something to help identify the final mod. I have continued to use the suffix and now feel it gives the mods some unusual branding.
If you have any questions, don't hesitate to ask.
The first challenge starts 11am GMT Wednesday 18th January and finish 11am GMT Monday 6th February.
Full details will be given in the announcement.
Whilst I'm not going to set the rest of the dates now, THC2017 will last the whole year this time instead of January to June - starting mid January and finishing in December.
There will be time in between official THC2017 challenges, for stand alone challenges too, including at least one Black Mesa challenge.
5 challenges: 4 of 19 days (that's 3 complete weekends) and one of 26 or 33 days. The longer challenge will probably have a more detailed or complicated theme.
All challenges will be for Half-Life 2: Episode Two. This means that a map must work with only EP2 installed.
I will run a donation campaign again and hope to reach 700 Dollars. I would love to offer actual prizes like last year's Gravity Gun, but the reality is that cash via PayPal is so much easier and the winners would get more money than if they had actual prizes.
In fact, here is the fund:
The Hammer Cup 2016
The first is always a learning curve!
Overview goes here
The Hammer Cup 2017
Changes to the scoring system allow RTSL to become involved.
Overview goes here