Half-Life: Questionable Ethics

The Replay Experience Questionable Ethics: Half-Life: Residue Processing

After escaping, Gordon eventually winds up in a secret part of the facility where he discovers that scientists had been “collecting” specimens from Xen long before this whole mess occurred. In it, Gordon Freeman continues to rearm himself against the HECU, and rejoins the battle against these enemies.

Gordon also encounters the alien military units, the Alien Grunts, and he finds one of the most powerful weapons in the Half-Life universe, the Tau Cannon, after a security guard accidentally blows up himself, a scientist, and a wall by overcharging it. Soon, he heads outside to search for the Lambda Complex.


4th July 2012 16 Comments

Half-Life: Residue Processing

The Replay Experience Experiment: Half-Life: Residue Processing

After escaping from the trash compactor and getting back to the surface, Gordon stumbles towards a mostly abandoned part of the facility, meant for processing and disposing of waste and hazardous materials. Dodging and jumping through antiquated compaction machines, great vats of green waste, and slipping through furnaces, as well as riding on gravity-defying conveyor belts, Freeman escapes to a hidden part of the facility.


2nd July 2012 16 Comments

Half-Life: Apprehension

The Replay Experience Experiment: Half-Life: Apprenhension

Continuing towards the surface, Gordon encounters a terrifying new aquatic creature, the Ichthyosaur, and acquires a deadly new weapon to fight it. After an underwater battle with the creature, he manages to escape and get back on his way.
After battling with the Black Ops, another “rescue” crew trying to kill even the marines, Freeman is captured by the HECU. They remove all of his weapons, and leave him for dead in a trash compactor. Thankfully, Freeman escapes once again, making his way back into the battle.


27th June 2012 28 Comments

Half-Life: On A Rail

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As Gordon Freeman rides a monorail in the Materials Transport section of Black Mesa, he learns from a security guard that he must ride to the High Altitude Launch Center to launch a satellite, which the Lambda Team can use to reverse the effects of the Resonance Cascade.

He also discovers the HECU’s true hatred for him, as well as larger reinforcements: sandbag bunkers with rapid-fire sniper rifles, mounted machine gun turrets (manual and automated), and even mounted rocket launchers.

After going round in circles, it seems, for a while, he goes up several elevators and at last reaches the surface again. At the launch site, he sends the rocket up into orbit, and regretfully goes back below ground.


26th June 2012 21 Comments

Half-Life: Ops

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

A series of short missions, each with its own gameplay style.

A tactical assault, a box-moving puzzle area, a parachute drop, another tactical assault and finally an arena-style mission.

It’s tough, so be prepared for a difficult 30 minutes of playing.

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Total Downloads: 2,1121st May 2012
11 Comments and 7 recommendations, 3 say "Maybe?"

Half-Life Dreamcast

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

“Half-Life: Dreamcast is a PC port of the unreleased Sega Dreamcast console version of Half-Life developed by Gearbox Software originally slated for release in late 2000.

The Dreamcast version possesses many unique differences compared to the original PC game and Gearbox’s later PlayStation 2 port, including modified levels, exclusive NPC models and props not seen anywhere else, adjusted difficulty, and a host of sly Dreamcast references hidden throughout.

This PC port allows the game to run as a Half-Life mod on Steam.”

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Total Downloads: 2,36019th February 2012
20 Comments and 9 recommendations, 4 say "Maybe?"

7 Reasons I hope Ep3 is the last Half-Life game – The 7 Series

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The title of this post has got to have shocked you.

“Phillip must want the Half-Life games to keep coming.”

Yes, I do, but on a fixed schedule. Every 3 years is about right for me. Fixed engine too – no updates to break mods or any of those shenanigans.

But the world and Valve don’t revolve around what I want – quite right too!

So, here are 7 reasons I hope Ep3 is the last Half-Life game.

Don’t forget to add your own in the comments.


6th November 2011 24 Comments

Half-Life: Shadows Part 1

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

“What a party, eh! Those barneys sure know how to throw one, and the antics of that professor, what was his name? The one with the moustache?

Ah who cares, anyways, hell of a party, and then some. Of course, most of it lies quite dead in your memory, as you blacked out somewhere halfway, a short while after someone brought in some home made drinks, created in his lab while the supervisor wasn’t looking, then kept running under pretense of biological experiments! Applejack, that’s for sure!

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Total Downloads: 1,85127th June 2011
18 Comments and 14 recommendations, most say "Play It Later"