Starting in an abandoned house, you collect you weapons & ammo and try to defend yourself.
You seem to be surrounded by a never-ending hoard of zombies.
How many can you kill before you die or get bored?
Starting in an abandoned house, you collect you weapons & ammo and try to defend yourself.
You seem to be surrounded by a never-ending hoard of zombies.
How many can you kill before you die or get bored?
There’s been a revolt at the South Pole!
The elves have taken Santa Claus hostage and are making outrageous demands.
If you don’t rescue him, the Christmas could be cancelled forever.
Think of the children!
Save him.
Made for one of TWHL’s Secret Santa events.
Total Downloads: 1,73713th April 2015
10 Comments
and 8 recommendations, most say "Play It Later"
A couple of maps based on Legend of Zelda : Ocarina of Time
Author’s note: “You play as Link (Or whatever you choose to name him in the beginning) And these maps I have re-made follow the basic introduction storyline to how Zelda starts out. Link is awoken by the great deku tree and set forth on an adventure to free the deku tree from the evil spirits within it.
Before he can do that, he must explore his forest home in search of a weapon and a means of defending himself. While exploring, link is free to do anything he wishes. There is no time crunch. Only catch : You can’t leave the forest.
Because I cannot code I could not achieve some of the effects or enemies I would have liked to implement. Fog would have been nice. [Damnit highlander] But I did try to put a half-life-esque twist on everything.”
Total Downloads: 1,47512th April 2015
11 Comments
and 8 recommendations, 4 say "Play It Later"
This map was entered in TWHL’s competition 28 “map a dream.
You are Gordon Freeman who comes home after a long day in the lab.
Explore the house and follow any instructions you might find.
Sweet dreams!
Total Downloads: 2,48711th April 2015
15 Comments
and 10 recommendations, 4 say "Play It Later"
“It’s the night that lasts forever. You’ve just found a way back into the winding non-euclidean streets of Insomnia City after after a long soul search in the great white void.
Time is running out and so are options. Enemies are closing in on all sides and everyone’s waiting for the inevitable.
This is it, the beginning of the end. Every question about who you were and why you’re here is irrelevant.
All that matters now is survival, and what you will become. Paranoia has taught you much, but it’s time to move on, on to orders of time and space still stranger.”
Total Downloads: 2,78510th April 2015
17 Comments
and 12 recommendations, most say "Play It Now!"
You are trapped.
You and one security guard and perhaps a scientist.
With careful planning you might be able to escape.
Can you save the others though?
Total Downloads: 1,0989th April 2015
7 Comments
and 7 recommendations, most say "Play It Later"
You start in a large, bland room. Collect your ammo and HEV suit and let the action begin!
This is a “player’s” mappack.
Basically, it’s all about the gameplay. The layout and design is not meant to be real at all.
You just have to fight army grunts and keep going forward.
Total Downloads: 9188th April 2015
10 Comments
and 8 recommendations, 4 say "Maybe?"
” You play as a Resistance member who finds himself in a mysterious place with no idea how he got there.”
Explore carefully as you never know what might be around the corner.
Keep your wits about you as nothing is as simple as it seems.
Total Downloads: 2,3067th April 2015
29 Comments
and 9 recommendations, most say "Maybe?"
When I suggested the idea of level design critique videos to Jim, it was always with the hope of having the author benefit from Jim’s eye for detail.
After the first video, for Station 51 by Sam Combs, was streamed and made available on the RTSL YouTube channel, the response from the community was overwhelmingly positive.
Sam published his response to the video on his Tumblr blog and has kindly allowed me to republish it here.
7th April 2015 1 Comment
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Total Downloads: 1,01514th April 2015
5 Comments and 5 recommendations, most say "Maybe?"