Somatic is a singleplayer mod for HL Episode 2, featuring a Lost Coast-style monastery and Combine architecture.
Sorry, that’s all I got.
Somatic is a singleplayer mod for HL Episode 2, featuring a Lost Coast-style monastery and Combine architecture.
Sorry, that’s all I got.
Author’s Notes: “The original goal of Zombie Cleanup was to create a Half-Life 2 level that uses the crossbow in a unique way.
The overall objective of the level is to kill your way through three waves of zombies using a new and improved version of the crossbow called the !fire crossbow”.
The design of the level is quite simple with four main areas: the starting alley, the rebel house, the two side alleys where the zombies come from, and the storage room.”
Total Downloads: 1,22512th July 2014
9 Comments
and 9 recommendations, most say "Maybe?"
Read the instructions at the beginning of the map very carefully, they will save your life.
Watch out for bobby traps and avoid the obvious bombs.
Kill everything with as little ammo as possible.
Total Downloads: 1,4424th November 2012
13 Comments
and 9 recommendations, most haven't enjoyed it
Another Doom/Quake style, no story, room-to-room map from Ritosito. The first 3 maps can be found here: Zay 1, 2 and 3. There is one jumping puzzle that is nicely done and plenty of action. Reader Recommendations Avoid It! Think Twice Maybe Play It Later Play It Now! 9 recommendations, average score: 4 (out of… Read More
Total Downloads: 99717th February 2008
12 Comments
and 9 recommendations, most say "Play It Later"
Starting in what seems to be a warehouse, you must go deeper before you can rise.
Every turn there are obstacles, both living and dead.
Navigate carefully, for who knows what lies ahead?
Total Downloads: 10,52226th July 2015
73 Comments
and 48 recommendations, most really enjoyed it!
“After accepting the offer of the administrator you have been sent to investigate why a science team that has failed to return from a routine “Anomolous Creature” collection mission, they have also failed to radio in a report.
The helicopter is still operational but the science equipment is disrupting further satellite observations. Your orders are to investigate and remedy any problem found, evac will be sent as soon as you complete the mission.
Postion:Arizona 4 miles west of Area 51.”
Total Downloads: 1,74217th August 2011
21 Comments
and 17 recommendations, most haven't enjoyed it
Here is an unfinished mod by the Letkyx team. In August 2004 source files of this project (more than 50 maps, new textures, models and sounds) were totally lost after hacker’s attack and so the project was cancelled. Recently one of Letkyx’s members decided to upload some of the remaining files. It’s not a fully working mod: to play you must load maps manually, using the console. Many other features were also sadly lost.
Total Downloads: 2,03930th July 2011
18 Comments
and 10 recommendations, most haven't enjoyed it
Cenodrome is a small standalone map made in the mold of the TWHL Tower maps. Put together by regulars at The Whole Half-Life site, TWHL Tower was a collaborative mapping project where each mapper constructed a small floor of the tower, and each floor was joined to others by a stairway. Cenodrome is the long lost sub-basement of that tower.
Total Downloads: 2,4973rd September 2018
16 Comments
and 8 recommendations with no significant bias
You find yourself in a room. One door and a few windows.
There are a few crates, two barrels and a hidden turret.
You have one minute before zombies start coming through the door.
Can you survive?
Total Downloads: 90121st May 2015
10 Comments
and 8 recommendations, most haven't enjoyed it
A couple of maps based on Legend of Zelda : Ocarina of Time
Author’s note: “You play as Link (Or whatever you choose to name him in the beginning) And these maps I have re-made follow the basic introduction storyline to how Zelda starts out. Link is awoken by the great deku tree and set forth on an adventure to free the deku tree from the evil spirits within it.
Before he can do that, he must explore his forest home in search of a weapon and a means of defending himself. While exploring, link is free to do anything he wishes. There is no time crunch. Only catch : You can’t leave the forest.
Because I cannot code I could not achieve some of the effects or enemies I would have liked to implement. Fog would have been nice. [Damnit highlander] But I did try to put a half-life-esque twist on everything.”
Total Downloads: 1,44412th April 2015
11 Comments
and 8 recommendations, 4 say "Play It Later"
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Total Downloads: 1,43320th October 2019
17 Comments and 9 recommendations with no significant bias