I am pleased to announce the release of BeginngVille.
A collection of 5 entries, some with two maps.
All contain creativity and imagination.
Read on to find out more.
These releases contain playthrough or review videos from Podcast 17.
Follow these releases via RSSThe Combine prison train on which you were travelling crashes.
You are lucky enough to survive and be missed by the initial Combine search.
Can you reach the research station located near the crash site?
If you do, will you regret it?
Total Downloads: 4,29729th October 2012
40 Comments
and 15 recommendations, 7 say "Play It Later"
Alphabetville is the sixth and final competition in the 6×10 Mapping Competition series.
Each entry must use letters as the layout or basis for the map
There are 4 entries to play.
Total Downloads: 3,41120th October 2012
32 Comments
and 16 recommendations, most say "Play It Now!"
VerticalVille is the fifth in the 6×10 Mapping Competition series.
As the name suggests, the theme was to create a map with a vertical feel.
There are 5 entries to play.
Total Downloads: 4,33323rd September 2012
49 Comments
and 19 recommendations, most say "Play It Now!"
Have you ever wondered what would happen in Typical Disaster if it hadn’t ended it after the last “office” map?
If you have, you’re in luck, because you’re going to find it
out right now!
In the ventilation shaft Gordon experienced another teleportation and lost almost all his weapons.
Now, there is blockage behind him, so the only way out is forward.
Total Downloads: 3,16215th September 2012
18 Comments
and 6 recommendations, 3 say "Play It Now!"
A Resistance listening post suddenly goes off-air and you are sent in to find out what happened to the original support crew and get the station back online. Your journey begins as a rowing boat coasts towards the landing point.
Who knows what you will encounter, both on the way up to the tower and on your way down.
After that whos know where you will end up or what you will have to do!
Total Downloads: 16,78529th July 2012
88 Comments
and 39 recommendations, most say "Personal Favourite"
This competition required entrants to create some form of “chase” scene.
The player could be the person chasing or being chased.
It could be objective based (reach a specific point) or time based (remain uncaptured for a set time).
There was no restriction of the type of environment.
There are 2 entries in this mod, taking completely different design directions.
Total Downloads: 4,08924th July 2012
52 Comments
and 15 recommendations, most really enjoyed it!
Here is a map that was made for the DoorVille competition but has only just been sent to me.
It starts in the train station of City 17 and takes you on a slightly different route.
The first part is pretty hard but a fun challenge nevertheless.
Apparently, there was much more but the author felt it was not up to the same quality and was cut.
Total Downloads: 2,17117th July 2012
12 Comments
and 11 recommendations with no significant bias
You find yourself in Nova Prospekt, with no idea how you got there.
Obviously, you can’t just stand there and hope to be rescued!
Go look for a way out.
Total Downloads: 2,18114th July 2012
16 Comments
and 10 recommendations, 3 say "Play It Later"
FInd your way to an area with a faulty electrical pylon.
If you can manage to get the power on, you can kill everything in or very near the water.
Don’t take too long though!
Total Downloads: 1,5777th July 2012
14 Comments
and 12 recommendations with no significant bias
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Total Downloads: 6,22710th February 2013
23 Comments and 14 recommendations, most say "Play It Now!"