You need to escape, but you also need to work together. Are you a team player?
Well, it’s time to find out.
Follow the on screen text and see the choices you make change the outcome, or at least the ease with which you play.
Maps and mods from Guildhall students.
Follow these releases via RSSAuthor’s Description: “On The Boardwalk is a Half-Life 2: Episode 2 level I designed as a change of pace from the normal combative levels.
In this level, Gordon has made his way down to the beach, and finds himself trapped inside a strange carnival where he must win four non-combat carnival games….”
Total Downloads: 1,3086th September 2011
13 Comments
and 8 recommendations, most say "Play It Later"
Author’s Note: “Hard Hat Required is a Half-Life 2: Ep2 level focused on novel environmental hazards, extensive non-structural BSP use to make up for a lack of usable meshes, and re-use of space.
It was created over six weeks with no modified code allowed, and is my first level in the Hammer Editor.”
Total Downloads: 2,30630th August 2011
15 Comments
and 10 recommendations, most say "Play It Now!"
The rebels have set up a special base within some canyons, hoping the Combine will come rushing through.
The objective of the base is to stop as many Combine soldiers from passing as possible.
If more than 10 pass then you have failed.
Total Downloads: 1,59417th July 2011
7 Comments
and 5 recommendations, 2 say "Play It Now!"
“The entire apartment complex is a crime scene, and the player must make their way through three individually decorated apartments in order to survive the scenario. Rich in precise environmental detail, the apartments offer starkly contrasting visual motifs and puzzle-oriented challenges. It
Total Downloads: 1,6797th January 2011
10 Comments
and 4 recommendations with no significant bias
Tired of only being able to carry one item at a time? This mod could be a partial answer for you. You can carry up to 9 saw blades and 9 cannisters.
You can then “pick” them out of your “Holding Bag” to use them almost immediately.
Think of this as a demonstration of a new gameplay mechanic, rather than just a playable level.
Total Downloads: 1,31226th December 2010
7 Comments
and 6 recommendations, 3 say "Maybe?"
“The renegade Gordon Freeman is back, and as usual, being hunted by the merciless Combine within the ruins of City17. In this scenario, the Combine have almost perfected a field teleportation device, and mounted it to a modified Combine Scanner. Once the Scanner verifies the location of Gordon within City17, it teleports in a MetroCop to deal with the situation. This fast-paced action-oriented level focused on a new dynamic-flank combat setup to keep the player on the edge of their seat as Gordon tries to escape through the sewer system of City17.”
Total Downloads: 2,80422nd December 2010
14 Comments
and 14 recommendations with no significant bias
Author’s Description: Orientation revolves around creating a new gameplay concept, walking on the ceiling, and creating a series of puzzles scattered across a maze that spans two planes. Using special platforms, Gordon Freeman traverses between the floor and the ceiling while fending manhacks that chase him between both. All the while, a mysterious employee of the G-Man named Sally monitors his progress, providing hints to Freeman and updates on his status.
Total Downloads: 2,55019th December 2010
15 Comments
and 12 recommendations with no significant bias
You find yourself stuck down a mine shaft. Alyx looks on and offers you hope. Take the gravity gun and use the traps the miners left to kill anything that stands in your way.
Total Downloads: 2,21019th December 2010
18 Comments
and 14 recommendations, 7 say "Play It Now!"
The Advisor is a singleplayer puzzle based level for Half-Life 2: Episode 2 where the player pilots a small combine robot in top down view from a security camera.
Total Downloads: 71518th June 2010
14 Comments
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Total Downloads: 1,6631st October 2011
12 Comments and 5 recommendations, 2 say "Maybe?"