The citizens of City 21 have been feeling the effects of a psionic ray.
The resistance have finally found the location of the emitter and have sent you, Gordon Freeman, to “deal with it”.
Basic Details
- Title: Radar 56
- File Name: hl2-ep2-sp-radar-56.7z
- Size : 21.71MB
- Author: Binocl
- Date Released: 05 September 2010
Download Options
Installation Instructions
- Copy the Radar 56 folder into your SourceMods folder.
- Restart or start Steam.
- Radar 56 should now be listed in your Library tab.
If you require more help, please visit the Help page.
2010 Mod Of The Year Award Nominations
None
Panoramic View
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Gameplay Teaser Video
Screenshots
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
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50365 days
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Jump to a review
I really didn’t enjoy this very much and it looks and plays very amateurish. I don’t think I reached the end but couldn’t find the solution, even if there was one.
Only play this is you have absolutely NOTHING else to do and are bored.
I am about to post some other work by the author and it does get better.
This mod is just one map and you’ll get it done in no time at all.
You get the Airboat briefly. After 2 seconds it gets stopped at the top of an iceramp.
Invisble walls stopping you from getting into what looks like a jolly nice forest after recent heavy snowfall.
There’s a good punch up with [spoiler]3 Hunters[/spoiler] to make up for things.
If there is a nomination for the slowest train ride over the shortest distance this takes the Gold Cup.
I kid you not.
Those invisible walls also stop you from using anything like tactics at the first combat crunch. Pity
After that, it’s pretty much straightforward and the combat (not much) is easy.
The end is obscure (doubtless we were told what to do in whatever foreign language).
[spoiler]Directly opposite the control room door where 3 Combine were.
NOT the control room itself.
Or see Phillips last but one screenshot. The Combine is standing in front of the gap on his left (your right).
Down the steps. Drop a grenade between the 2 panels.
Retreat!!!!
If you haven’t got a grenade, shoot the panels – lots. Don’t worry abour ammo. Combat over.
Back to the lift and end the game[/spoiler]
Winter cometh so
Save for a rainy day
Phillip, this is EP2.
Sorry about that. I have updated all the links and details.
A lot of work for very little action. Someone else said save for a rainy day. Perhaps Huricane season is more appropriate. On the otherhand, lots of potential for this mapper so please keep trying.
Sorry for my English. I see many problems with the passage at the end – what should be done inside the building? It was my mistake in the game were cut out some scenes before the rebels were supposed to tell what to do before.
You need to be shot (hit the mount, a grenade exploded) server at the end of the corridor, then the installation will be de-energized.
Thanks for the game.
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I didn’t like this, the modder waste so much space in this map, I think he could had given us some more action and combat, I don’t know some more than just those 2 hunters, I think that train station was the perfect location for a gunship or helicopter ambush along with some 4 hunters and some overwatch squad (if that radar building was so important for the cmb, why it was so unprotected??? c’mon, really bad quallity detail here, mr. developer), at least this mod could had had more fight on it…. on such larger spaces, and forrest this author worked.
That quote is totally true, and definetly follow this advice especially in this skinny cows time modding is….
Hope this modder improves its skills in following maps, but please if u put russian voices, PLEASE PUT SOME ENGLISH SUBTITLES 4good sake!, sorry for being kind of rude, I don’t mean it that way, but is just a stright advice.
This is not fun at all when I see wasted spaces outside and invisible walls everywhere. The combat is too bland, starting with two combine soldiers, three hunters, and then a small defense line at the radar. The voice acting is horrendous. First of all, why is it Russian? Second, I can barely hear anything from the voices regardless I understand it or not. The music doesn’t help at all because it loops forever like for god’s sake the songs are gonna be in my dreams. What’s worse is it is louder than the voice acting. Out of all the negatives in this mod, the music is the worst of all.