This is a remake of the On a Rail section from Half-Life 1. Half-Life: Source was used as the inspiration apparently.
I found it via tip from jasper, who saw it on Grinder74.com, who seemed to have found it on PlayGround.ru.
I converted to a normal folder installation without the author’s permission and hope that’s ok. The bad news is that in doing so increased the file size a bit.
Basic Details
- Title: On A Rail
- File Name: hl2-ep2-sp-on-a-rail.7z
- Size : 56.65MB
- Author: Binocl
- Date Released: 27 July 2010
Download Options
Installation Instructions
- Copy the on-a-rail folder into your SourceMods folder.
- Restart or start Steam.
- On A Rail should now be listed in your Library tab.
If you require more help, please visit the Help page.
2010 Mod Of The Year Award Nominations
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Panoramic View
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Gameplay Teaser Video
Screenshots
Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots contain spoilers.
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
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1,512Overall
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0Today
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3Last 7 days
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5Last 30 days
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84365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 35 Mins
Shortest: 0 Hours, 35 Mins by Hec
Longest: 0 Hours, 35 Mins by Hec
Total Time Played: 0 Hours, 35 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 35 Mins
Shortest: 0 Hours, 35 Mins by Hec
Longest: 0 Hours, 35 Mins by Hec
Total Time Played: 0 Hours, 35 Mins
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Jump to a review
My first review didn’t seem to get posted. Anyway, I only gave this a “Maybe” recommendation because, whilst it’s quite fun to play, the rail section on its own, without working up to it, is a little boring.
The author seems to have done a good job in recreating the feeling and the vehicle worked well, although who really enjoys this section?
Fun for a little while but not terribly exciting.
OAR is my 2nd favorite HL1 chapter, just behind Xen. The reason is the atmosphere of OAR…the long tunnels with the mystery of “which tunnel should I take?” and the lonley sound of the wind in the tunnels which made them eerie. Can’t wait to try this mod soon. Hope the author didnt leave out the wind noise, as SO MANY modders do.
People never understand how bad it can be for a developer to see its product/project repackaged by a third party, and it amaze me. Simple things like md5 checksum authentication are left broken when you do this, not to mention potential problems that would be blamed on the original developer’s shoulders.
I understand your point but my readers don’t like executables and some never use them. That means that the mod would reach a smaller audience. I generally check before I convert a mod’s format but in this case didn’t.
Since I mentioned that I converted it, I feel confident that my readers would report problems here first, before blaming the author.
I’m not sure what you mean by md5 checksum authentication are left broken. Obviously the MD5 checksum is now different but since my readers haven’t seen the original they wouldn’t be confused. Unless I have misunderstood, in which case, please explain.
Why would anyone want to recreate the most tedious chapter from the original Half-Life when there are so many other far better ones such as “We’ve Got Hostiles” and “Surface Tension”? Beats me…
In the absence of Black Mesa, just about anything will do, I guess….
Keep an eye out for tomorrow’s Around the Community post, there are a couple of pieces that will interest you.
I’m an HL2 nut nowadays but I doubt that even HL1 nuts will like this.
Very slow, no sense of impending doom and no atmosphere like the original.
I had to noclip out of a pool of water as the clearly visible ladder turned into a figment of my imagination.
I lost the railcart on 2 occasions and again when a level changed.
Nevermind, the odd spot of pink and black checkerboards brightened thing up a bit!
Combat? Not a lot.
Battle skills and tactics needed? No.
Enjoyment? None found.
Irritating? Very.
I guess that I’ll be waiting for Black Mesa instead…
So, what’s the official info on the release date of Black Mesa?
Sometime before 31st December 2010.
If you guys are waiting on Black Mesa, you might be waiting till the sun rises in the west.
I haven’t reviewed this but I played it quite time ago!, it was a cool sample of how the upcoming BM Source is going to feel like, and I just have to say that is great, I mean I can’t wait to play in those rails again on source oh gosh, I am really eagerly for it!!, I only hope BMS is still on the way and I mean I hope is not dead!!
Anyway going that map sample was delightful, and combat against cmb was ok enough, as it’s quite short mod-sample of mapping is perfect to play it latter, and also worth the effort.
Manually
Medium
35 Minutes