You must make your way through different portals solving puzzles and killing anything that gets in your way.
Basic Details
- Title: Obscurity
- File Name: hl2-sp-obscurity.7z
- Size : 9.02MB
- Author: WildAndJuicy
- Date Released: 23 April 2008
Download Options
Installation Instructions
- Copy the Obscurity folder into your SourceMods folder.
- Restart or start Steam.
- Obscurityg should now be listed in your Library tab.
Screenshots
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
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1,042Overall
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0Last 7 days
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3Last 30 days
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68365 days
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Jump to a review
This small mod suffers from a number of design flaws. The rooms are very boxy and the squad is a complete waste of time.
It’s great to see new developers creating levels but it’s clear that in this case the developer needed some guidance from a more experienced person. The gameplay was badly balanced and the A.I. was almost non existent.
It wasn’t too boring to play and generally I wouldn’t be so negative but for some reason I get the feeling that this could have been so much better.
At least the developer shows promise and hopefully will release more.
I agree the levels were extremely boxy & very bland & combat is extremely easy
Just looking at the pictures shows how boxy it is. Some of the lighting looks cool but who wants to run around in one box after another?
This mod is very boxy and it crashes around the area that the last screenshot takes place. I don’t understand why, but for that reason, I can’t rate 🙁
Very basic stuff, feels and looks like a first for the author, if so then it’s not all bad. There is a game here, be it very simplistic, linear with sparse action. The design throughout is rough and boxy without much attention to content, detail or textures. All this can be acceptable when reviewing the first attempt by an author, all part of a learning curve that hopefully will produce something better. However, I can never find justifiable reasons not to have a structured ending no matter how inexperienced the author, now difficult can it be to finish with at least a caption that tells you the mod is over, beats me ever time.
If you want to play everything, play this one, too.
It crashed on me at the last screenshot, also. And the AI wasn’t very good–especially for my allies!
I really dislike “must take damage” things like drops or whatever (combat is a different story)–if there’s a no-damage path and I want to drop, that’s different. I hate being put in a dark or mostly dark room without the flashlight. (Having the suit & weapons disappear and reappear didn’t make much sense to me.)