Basic Details
- Title: Lords lair
- File Name: hl1-sp-lords-lair.7z
- Original File Name: lords_lair2.zip
- Size : 98.8Kb
- Author: Peter Ryan
- Date Released: 14 January 199
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Total Downloads
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Meta Review Data
Statistics based on 2 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 2 Users
Time Taken:
Average: 0 Hours, 5 Mins
Shortest: 0 Hours, 4 Mins by Dmitry
Longest: 0 Hours, 5 Mins by monster_urby
Total Time Played: 0 Hours, 9 Mins
Using Gauge: Users
Manually: 2 Users
Time Taken:
Average: 0 Hours, 5 Mins
Shortest: 0 Hours, 4 Mins by Dmitry
Longest: 0 Hours, 5 Mins by monster_urby
Total Time Played: 0 Hours, 9 Mins
one of the worst maps ever
hah. that bad huh?
Yes, totally pointless.
First released authors map. Can (or should?) be played as Deathmatch too.
There’s indeed just three floors inside a large building, the rooms are big, empty and all boxy.
It’s also quite dark and the only things you can find are several weapons and ammo, rarely enemies.
Knowing it’s a first try of mapping, it really looks like what people would expect or even worse.
There’s just no atmosphere or any details.
Just fight your way through the floors until you reach rooftop with a few more grunts and that’s it.
The secret area with the Gauss is nice, but can’t save the map.
It just lacks of too many essential things, and everything looks very basic and just random.
Such as story, puzzles, balancing, action, design, length etc. etc.
I even wouldn’t play Deathmatch with it.
Avoid it! It will be only 3-5 minutes of gameplay anyway.
A series of huge empty rooms with a handful of enemies and stockpiles of weapons. I’ve seen a couple of comments saying it can be played as a deathmatch map, but that would be even worse due to the linear layout.
So, in summary, probably avoid it.
Manually
Hard
5 Minutes
This mod is underdevolped. There’s even excesive amount of ammo, for what? And 3 G-Man standing still doing nothing? Doors huge like boxes?!! Too many irrational designs.
Manually
Hard
4 Minutes