A large area walled off with hundreds of enemies, plenty of ammo and no imagination.
Basic Details
- Title: Hard Sector
- File Name: hl2-sp-hard-sector.7z
- Size : 2.13MB
- Author: Master Lux
- Date Released: 09 January 2007
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Installation Instructions
- Copy hard_sector.bsp into your Half-Life 2 Maps folder.
- Launch Half-Life 2
- Open the console and type map hard_sector.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Screenshots
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WARNING: The screenshots may contain spoilers.
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Only play this if you like the idea of killing hundreds of zombies and other enemies where the only challenge is your patience. Perhaps there is a reward for killing everything but I didn’t try to find it.
Don’t forget the challenge on your PC’s resources too! My game crashed twice upon trying to get anywhere beyond the house.
I was thinking I could finnish it in 30 minutes, well…
It takes 3 hours or more.
First you must fight and force your way with shotgun and crowbar to find gravity gun, and THEN return across zombie and combines waves to take RPG.
When you killed evrythings you can take car to go in a tunnel and there a loading, maybe an unfinnished mod ?
If I had finished, I’d give this a Think Twice or Maybe (probably TT, but some people might like to play it).
It crashed when I tried to load a save when I was near the first restock point. Twice. When I reloaded an earlier save it worked okay.
The fast zombies were usually confused, and didn’t know what to do unless I’d shot at them already. I’m not sure if that was a relief or if it would have added some excitement.
2/3 of my squad got confused and stayed behind early on, so I only had one guy helping me with all the poison zombies. Then he got confused and stayed behind, too. I finally started giving myself ammo (in lieu of the missing squad members who would have given it to me) because, while there may have been enough ammo, I wasn’t going to waste my time running to get it.
I never did find the .357 or crossbow. Maybe they’re there but I don’t want to load it again to explore.
I finally quit when I was in the house… Turned on notarget and noclipped around. Not even seeing the buggy was enough to entice me to continue playing. With that many poison zombies and no grenades or squad members (I hadn’t found the RPG yet, which was my fault), it would have felt like hitting my head against a brick wall. (Yet, some people may like this map.)