From the read me: “The peaceful people of the planet Arzakum lived in peace for more than 10,000 years. But then, an Arzakum spaceship went far away through the space to another planet.When it was near the end of the journey a spaceship with humans captured it and they killed all living beings on the Arzakum ship. Now they have sent you in a small space capsule to reclaim the ship. Good luck!”
A small, simple map with a basic objective of reaching the ship. There are two routes to take but I suspect you will go both ways simply for the fun of killing the grunts and collecting the grenades. Personally I found it too dark but I did like the lights along the floor and stairs, although their implementation wasn’t as good as it could have been. There is a new weapon along with some new textures.
- Title: Evil Space
- File Name: hl1-sp-evil-space.7z
- Original File Name: evil_space.zip
- Size : 2.61MB
- Author: Henrik Bladesinger
- Date Released: 14 September 2004
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Well, I have been playing Half-Life since the original release.
This map get my ‘shortest game ever” award.
It is a single small map, and can litteraly be finished in 3 minutes. May be less, if you try to just run…
Conclusion: waste of download time, even if you are on broadband.
Just for the fun of it, I tried that. Just running. So, from the moment you press “easy’, till the moment the screen goes black it is 24 seconds. That’s including loading time!
There is nothing here, move on..
About the story (taken from the readme):
The peaceful people of the planet Arzakum lived in peace for more than 10 000 years.
But then, an Arzakum spaceship went far away through the space to another planet.
When it was near the end of the journey a spaceship with humans captured it and
they killed all living beings on the Arzakum ship.
Now they have sent you in a small space capsule to reclaim the ship. Good luck!
What sounds very interesting at first, turns into a disappointing disaster quick.
The reasons for that are that so many essential things are missing in this map. It looks very unfinished and just quickly made, like in less than one hour.
What’s there is a bit combat, good lighting and a sudden end.
But what’s missing is more important! The story can’t be found, there are no puzzles, there is no variety and the AI is a joke. Also the runtime.
You only run from your capsule to the captured space ship, shooting some grunts and voilá. This takes less than 3 minutes!
There is only one corridor, a fork leading to a higher platform where you can see and jump down to the missed space ship, and if taking the other way from the corridor fork, you’ll head directly to the entrance of the ship.
The corridors are undetailed, only the lighting and textures are at least decent. There is nothing to see, to do except a bit walking, killing and finally entering the ship. Enemy behavior is as stupid as bread, you got them killed even before they turned around to you.
In my eyes it’s a shame that the author published this back in 2004. Why did he do that??
Is it supposed to be fun walking around a few minutes, greeting some grunts and that’s it? No, I say..
Pro’s:
-At least a bit combat (but the AI is terribly bad)
-New weapon model & weapon sound (there is only one weapon)
-Decent lighting, some not-bad architecture (but no variety, no details, just boring-looking)
-No bugs except the game crash (see con’s #3)
Con’s:
-Looking very, very unfinished
-VERY short playtime (~1-3 minutes)
-Game can crash at first (try looking around with the mouse as soon as you see something, it can help strangely)
-No variety in textures, layouts – just poor, basic and undetailed mapping
-Story is neglectable
-No puzzles
-Balancing – too simple, too easy
-Stupid enemy AI
-Only one weapon
-No atmosphere
Conclusion: Hands off! You won’t regret it!