Gordon Freeman must escape the facility.
But the HECU are looking for him.You must fight your way through the facility and try to find a way out.
Basic Details
- Title: Escape
- File Name: 461231206.vpk
- Size : 3.12MB
- Author: Rednev444
- Date Released: 14 June 2015
Retail Version
This map was built for the retail version of Black Mesa. I do not know if it works with the mod version. For more information about this type of release, please see the Black Mesa Workshop section on the About page.
Download Options
View in Steam Workshop [3.12MB]
Manual Installation Instructions
There are no manual install options for this release. It must be installed via the SUBSCRIBE button on the Steam workshop page.
Videos
No videos at this time.
Screenshots
WARNING: The screenshots contain spoilers.
Reader Recommendations
Total Downloads
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752Overall
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1Last 7 days
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49365 days
Meta Review Data
Statistics based on 2 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 2 Users
Time Taken:
Average: 0 Hours, 13 Mins
Shortest: 0 Hours, 10 Mins by Hec
Longest: 0 Hours, 16 Mins by PlanetPhillip
Total Time Played: 0 Hours, 26 Mins
Using Gauge: Users
Manually: 2 Users
Time Taken:
Average: 0 Hours, 13 Mins
Shortest: 0 Hours, 10 Mins by Hec
Longest: 0 Hours, 16 Mins by PlanetPhillip
Total Time Played: 0 Hours, 26 Mins
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Jump to a review
Maps like these don’t really make use of the game’s assets and engine as they were meant to be. This could easily have been made in Half–Life and it would have felt almost exactly the same.
Of course, this could be the author’s first venture into mapping and he/she chose Black Mesa.
As for the map itself, it’s just a few areas with a few enemies and a few buttons to press.
My review headline would be the “Map of the many Fews”.
I probably enjoyed it more than I should, simply because I haven’t played Black Mesa yet and it still feels new to me.
Manually
Medium
16 Minutes
A perfect Play it Later, to play if You wanna try every map released for BM.
The combat was one of the main shortfalls of this map. As it was very static, linear and therefore predictable.
The path to escape was the one and the only manner to explore the map, so I really never had that exploring reward feeling.
All the way it feels like a very regular BM map, so try it if you want to shoot grunts for some minutes.
Manually
Medium
10 Minutes