Episode Power Plant and China

for Half-Life

9th September 2006

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
About

I don’t know anything about this mod and there is no English information in the read me. Please can somebody supply some details?

Basic Details
  • Title: Episode Power Plant and China
  • File Name: hl1-sp-episode-power-plant-and-china.7z
  • Original File Name: EpisodePowerPlant.exe
  • Size : 2.41Mb
  • Author: Petr Kucera
  • Date Released: 21 November 2002
PlanetPhillip Download Servers

Screenshots

Click on the thumbnails below to open a medium size image. Images kindly supplied by City17

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

4 recommendations, average score: 3 (out of 5), standard deviation: 1.5 (what's that?)
Total Downloads

Please note: These statistics are valid from December 2010

  • 1,292
    Overall
  • 0
    Today
  • 0
    Last 7 days
  • 3
    Last 30 days
  • 61
    365 days
Meta Review Data
Statistics based on 2 comment(s) with meta review data.

Installed:
Using Gauge: Users
Manually: 2 Users

Time Taken:
Average: 0 Hours, 45 Mins
Shortest: 0 Hours, 30 Mins by Dmitry
Longest: 1 Hours by kary
Total Time Played: 1 Hours, 30 Mins
If you believe this release is missing important tags, please suggest them in a comment?
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Avoid It!Maybe?Play It LaterPlay It Later

16 Comments

  1. Dufferx

    Be nice if I could get it to open.

  2. Be nice if I could get it to open.

    Anybody have this problem?

  3. andyb

    No problems here. I dont know if he means the zip file or the game itself. As for the mod it’s way hard.

  4. Dufferx

    Sorry I was so brief. I meant I cannot open the game within Half-Life. No problem in unzipping it.

  5. This is what I did: I unzipped the file. COpied the maps into my half-life folder within my SteamApps folder and then copied the graphs into the graphs folder, again within the Steam Apps folder. I no longer have a non-Steam Hl installation but I presume it’s the same.

    I then started HL and opened the console and typed (without quotes) “map power1” and press enter.

    Let me know what happens for you.

  6. andyb

    i tried it in steam and it crashed in 1 place all the time so I installed it to sierra/halflife/valve/maps.

    dont use the BSP folder just whats in it

  7. Dufferx

    Thanks to all. Got it running by placing the bsp’s in the valve\maps folder per andyb’s suggestion. Must remember that method although I bet I won’t.

  8. per andyb’s suggestion

    That’s exactly what I said! 🙂

  9. Dufferx

    Now. Now. Yes, that is pretty much the same method you described except I do not run HL in Steam therefore didn’t put it in SteamApps. I modify my statement to read per planetphillip and andyb’s suggestions.

  10. Mel

    I played this HL1 mod sometime back and wrote then; A good but hard game with tough combat and containing a few very hard puzzles/climbs, textures and sets good without any thing new. I must have enjoyed this one by rating it 7/10 making it well above average. I did not have any trouble installing or running as far as I can remember.

  11. mcrip
    Avoid It!

    This mod looks very empty without action. It is playable but I found no entry to somewhere, the building is empty in noclip-mode. Maybe this mod wants more than average puzzling-skills.

  12. Maybe?

    Weird mappack from Czech mapper with some decent mapping, tough combat and puzzles.

    Pro’s:
    -Some good mapping, architecture – also new graphics
    -Some cool puzzles
    -Tough combat action requiring tactics
    -Okay playtime (~30-60 mins)

    Con’s:
    -Weird beginning
    -Balancing – less health and ammo (especially at the start)
    -No crowbar at start
    -No story

    Note: There IS combat and even more..

    Hints for getting started ingame: [spoiler]Open the metal box for the AR, shoot the crates for the HEV and ammo, shoot the lock on the metal door to access the tall tower, use the wheel near the (drums plz) steeeeeeam for opening the canal access, enter…[/spoiler]

    1. odin4905

      Thank you for the tips to start. I’ve become so used to not even trying to open crates without a crowbar, as most of them in the last 20 or so mods I played don’t open at all. So my brain didn’t even think to try shooting crates. haha

  13. Play It Later

    Mapping and gameplay are good, but there are some “strange” decisions of map design and items placement, which can be really confusing for player.

  14. Play It Later

    This little map pack surprised me, it was quite a bit of fun to walk through. Fun tactical engagements with the enemies and decent level design for 2002. It is using only the original HL assets, but they are used differently in the maps – the level design is quite a bit different from what you would see in black mesa, its not great, but it is mostly good and it is refreshing to see the original textures used differently than you might be used to from playing other mods.

    Two biggest problems this mod has are unfortunately the very first and the very last level, everything in between was great fun.
    In the first level you have to open a metal box by using the “use” key near it and in the appearance of the box there is no hint whatsoever that it can be opened. In the box there is a MP5 and u have to use it to to break a wooden crate which contains the H.E.V. The last level suffers a case of ridiculous amounts of assassins and soldiers all over the place and no health pickups, it is just ridiculous and unfair difficulty and god mode is pretty much required – it is a shame because in the rest of the game i found it to be pretty well balanced, but that ending is just insane, it almost seems like a troll.

    This is just a collection of maps, not a proper mod with its own directory… so in order to play it you have to copy the .bsp files into ../valve/maps, run Half-Life with -console parameter and than start map power1 in the console.

    The story within the text file is really rudimentary, ridiculous and unimportant… For some reason aliens attacked a power plant, the government than sent special forces to deal with the aliens and the soldiers than went rogue… You are Gordon Freeman and you are there to deal with that mess.

  15. Yes you need to break the crates to open them for items and go though using same system until get the crowbar. The first crowbar is located behind the glass while you climbing up the catwalks. This is the first place to collect. what I don’t know if it’s possible to turn off the steam to be able to cross safely to the other side. I like the design of the area where you can ignore all three turrets without fight, but the next area is one of the worst where you can easily fall the first jump. Acrobatics in this game sucks.

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