Basic Details
- Title: DarkForce
- File Name: hl1-sp-dark-force.7z
- Original File Name: darkforce_v10.exe
- Size : 14.8Mb
- Author: THIEF
- Date Released: 26 December 2001
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Meta Review Data
Statistics based on 3 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 3 Users
Time Taken:
Average: 0 Hours, 50 Mins
Shortest: 0 Hours, 30 Mins by Dmitry
Longest: 1 Hours by ShawnHL
Total Time Played: 2 Hours, 30 Mins
Using Gauge: Users
Manually: 3 Users
Time Taken:
Average: 0 Hours, 50 Mins
Shortest: 0 Hours, 30 Mins by Dmitry
Longest: 1 Hours by ShawnHL
Total Time Played: 2 Hours, 30 Mins
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I’m stuck at the very beginning of the Frozen Land chapter. What do I need to do ?
I don’t know, I can’t run HL at the moment and I haven’t played it. I suggest you try the Ten Four Forums. Sorry I can’t be more help. Can anybody else help?
You probably already know but DarkForce is a preview release of: Escape From the Darkness, so you shouldn’t spend too long worrying about it.
thank you phillip. I find it a great release to play these mods. will start this one today.
finished dark force, the ending is the pit’s. hehe. boxes are very hard to open I guess bamming with a m-16 isnt as good as a crowbar.
all in all not bad.
megaman951 shoot the rock face to the left of the computer high above use a grenade in will cut the power took me a few times to figure it out
Good mod. Difficult to work out what to do some times, but you get used to Thief’s way. Modified HUD and weapon sounds. Original idea for a replacement for the crowbar. Same level of play throughout but in varied environments. No real climax and a weird end. No bugs. Good installer.
3.5/5
As Phillip says, this is a rehearsal for ‘Escape from the Darkness’ which is basically the same but with much better graphic content, and even more different HUD and weapon sounds.
“Sneak preview” of “Escape From The Darkness” (“EFTD”). It’s not that long (~30 mins) and has some original ideas and great mapping with new textures, sounds etc.
I suggest to play “EFTD” instead this version, so it’s sort of pointless to play “DarkForce” after the final mod was released.
Nonetheless it contains solid, tough combat but many essential are missing (which are included in “EFTD”).
There’s no story and it indeed feels like rehearsal version, as it feels just strange.
Puzzles are missing also, there are only a few. The good combat, mapping, graphics, layouts and the urge to move on saves it from worse rating.
A funny thing is the boss enemy at the end, sarge-like grunt with a minigun.
However, play “EFTD”, it’s much better, longer and absolutely worth playing.
(Dark Force is a preview release of the Escape From The Darkness project. The final version of that has now been released.)
If it weren’t for the brief info on FilePlanet, Dark Force would be a completely anonymous release because it doesn’t have a readme file of any sort. With a scant story and little else to differentiate it, it might seem to be a map pack at first glance best skipped. But skip not, because it turns out to be actually good.
Story aside, this map pack manages to be above-average almost everywhere else. The combat scales well with the skill settings, appropriately challenging on Difficult. As usual, Medium is recommended. There’s a good assortment of aliens and Marines in a variety of intriguing set-pieces, although these set-pieces are usually underwhelming. There are even a few nice Marine-alien battles that you can view (or at least listen to) from the sidelines.
Level design is remarkably good for an unknown author. Hard to tell if this is even a first release, because it lacks any noticeable beginner trademarks – clean and neat construction with no visible errors, good variation in texturing and architecture (including room dimensions), and overall the sort of polish one would expect from ambitious releases. In fact, based on level design alone this map pack starts looking suspiciously like the latest winner among the smaller partial conversions. And that’s not all, there are also the obligatory puzzles (some more mentally challenging than others), a variety of entertaining scripted sequences, liberal use of the Half-Life CD soundtrack (so make sure the CD is in there), and some well-composed custom music. Top this off with the custom sound effects that actually add to the experience (like the new walking sound, for example, which is a lot more realistic) and we have a map pack that could almost be a certifiable hit.
If only it weren’t for the lack of a good background threading the action together. It’s completely inconsistent that gameplay is so much more than the ridiculous excuse for a story, because gameplay like this usually goes hand-in-hand with an inspired story. It simply feels like half an experience, especially considering the head-scratching nature of the intro and finale. Still, Dark Force is a fine release worth playing.
Notes
This review is republished here by permission and was originally published Wednesday, 6th February, 2002 by Calyst.
This review was originally posted on the Ten Four Website, which is now offline. Permission has been granted to republish the full review and more details can be found on the About page.
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Manually
Medium
1 Hour
It was pretty okay, had some original ideas but most of the time it felt like running around the level without anything remarkable.
Manually
Medium
1 Hour
Dark Force happens in a Dark Ambient. Your crowbar is a black empty MP-5 weapons. Most of enemies are mostly soldiers, which is dark, because they are dangerous. Everything happens in Frozen Lands, dangerous and dark places with insane cold. Some cliffs are dangerous and you can fall easily from them to the ice water, that is dark. Sometimes there’re too many controllers in a small room, this is really dark and dangerous with even dead cliffs and electrified water. An alien enclosed in a tube under water, that is dark. Even music is dark. The last boss has a cigarette and is smoking while firing a minigun from the bridge. It cannot be darker!
Manually
Hard
30 Minutes