Basic Details
- Title: Crawler
- File Name: hl1-sp-crawler.7z
- Original File Name: crawler.zip
- Size : 171Kb
- Author: Karl Jones
- Date Released: 23 September 1999
PlanetPhillip Download Servers
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
-
915Overall
-
2Today
-
2Last 7 days
-
5Last 30 days
-
65365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 7 Mins
Shortest: 0 Hours, 7 Mins by Dmitry
Longest: 0 Hours, 7 Mins by Dmitry
Total Time Played: 0 Hours, 7 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 7 Mins
Shortest: 0 Hours, 7 Mins by Dmitry
Longest: 0 Hours, 7 Mins by Dmitry
Total Time Played: 0 Hours, 7 Mins
Single map. Seemed familiar when I started. Yes it’s Karl Jones who did C2, C3 and C5. Those maps were clearly a practise for this one. More rooms and better scenery. Fairly difficult battle with mostly human grunts, running around platforms and ramps. When you’ve killed everything, Barney takes you to the scientist. Worth a quick 15 mins play.
And another old map from the author of “c2”, “c3” and “c5” with again very basic, similar design.. unfortunately. More or less a single room with “randomly” spawing enemies, mostly human grunts as usual.
Pro’s:
-Plenty of ammunition and health
Con’s:
-Poor mapdesign
-Yet again very easy
-Also very short
-There’s nothing to do but killing, no puzzles etc. etc.
Another map from the author of C2, C3 and C5, but this one managed to be worse. Like those maps, this one is bland, boxy and very boring. The combat is ridiculous, there is no originality whatsoever and this is basically never ending. My gameplay ended with the scientist in a room.
Overall, if you’re REALLY bored, then you should play this, but other than that, stay away.
Found it too easy? Then switch to hard and see what happens, other perspective of the challenge. All luck based. Plan well your grenade launcher, even MG ammo is not enough here. Cause shotgun is for short distances and short close quarters surprises. The most complicated area is when you have to get through that door to the next area. That soldier on the other side always shoot a grenade and your job is minimize the damage cause you won’t be inmune. So I recommend here quickly turn back, eliminate flanking soldier and then peek out and side juming. And both soldiers on catwalk can be surprised with shotgun. I eliminated the silent assassin with grenades, how lucky. Sounds easy but it’s not. Even the mod can be completed in 7 min, actually you spend over 20 with all those failed action and repetitions!!.
Manually
Hard
7 Minutes