Starting in an orange and grey dev textured area, you work your way outside, fighting a variety of enemies.
Your ultimate goal seems to be to reach the airboat.
Basic Details
- Title: Citadel
- File Name: hl2-sp-citadel.7z
- Size : 297.60kB
- Author: noobphoenix
- Date Released: 20 July 2010
MapTap Users
Download directly into MapTap [298kB]
You MUST have MapTap installed before using this link.
Download Options
You can still use it with MapTap once you have downloaded it.
Installation Instructions
- Copy hl2_mapalpha.bsp into your Half-Life 2 Maps folder.
- Launch Half-Life 2
- Open the console and type map hl2_mapalpha.
- Press enter/return or click the Submit button.
- Play and Enjoy.
If you require more help, please visit the Help page.
2010 Mod Of The Year Award Nominations
None
Panoramic View
None
Gameplay Teaser Video
None
Screenshots
Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots contain spoilers.
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
-
1,101Overall
-
0Today
-
1Last 7 days
-
3Last 30 days
-
56365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 7 Mins
Shortest: 0 Hours, 7 Mins by JellyBeanDude27
Longest: 0 Hours, 7 Mins by JellyBeanDude27
Total Time Played: 0 Hours, 7 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 7 Mins
Shortest: 0 Hours, 7 Mins by JellyBeanDude27
Longest: 0 Hours, 7 Mins by JellyBeanDude27
Total Time Played: 0 Hours, 7 Mins
Tags (?)
Collections (?)
This release is currently not in a collection
If you believe this release is missing important tags, please suggest them in a comment?
Jump to a review
WOW, I don’t even know where to start. Okay, I almost gave it an AVOID IT! recommendation partly because it crashed EVERY time I went outside (I had to use noclip to skirt the edges), partly because of the strange start and partly because I couldn’t find an end. In fact, now that I am typing this I am doubting myself.
Anyway, I’ll leave it at Maybe because there were some things I liked.
[spoiler]For those that do play it, and you have to be the kind of player who wants to play everything. When you get to the spinning blade, know that you can’t pass it. Just bash a hole in the wall along the line of the laser thingy.[/spoiler]
The author really needs to decide what kind of map they want to build because this is just a collection of ideas stuck together. Each map should have a clear beginning, middle and end, and I suppose that this one does but they don’t feel connected.
All in all, some interesting ideas but too much of a mismash.
A Dog’s Breakfast.
Pros: BSP Correctly titled “hl2_mapalpha‘.
Cons: No need to play, just think of all possible cons and type your entries here:
Look purely experimental no ?
Do it was really designed for publication ?
“WHAT!? Play it later? Are you CRAZY?”
Woah, hey, let’s not be too hasty here. First, yes I’m crazy, and second, for a beginner’s map that’s still in alpha, it’s not too bad. I mean just look at the creator’s name (noobphoenix). He admits that he’s a newbie. So let’s just point out the negatives real quick.
– Fullbright
– Some places I couldn’t open some stuff and had to noclip
– Architecture errors and goofs
– No proper ending
– How was I supposed to figure out to break the wall without noclipping?
Some might put dev textures in the negatives but I’ve already expressed my like of them so I won’t talk about it here. SOOO, positives? I can think of some.
– Nice combat
– Interesting abstract environment
– Rather large in terms of proportion of rooms not playtime so feels like a weird version of the Citadel from HL2
So is there room for improvement? Yes, tons. Do I think the author can get there? Certainly. Just keep working on it. If my review has convinced you to play it go ahead but if you don’t like it don’t blame me, you can blame my friends on the other side.
Manually
Medium
7 Minutes
No.