That blue laser and the special sound the sniper rifle makes is enough to make me cringe.
I know that I have to tread very carefully and one false move may mean my instant death.
In this mod, you test your skill in 3 very different maps.
Single player maps and mods for Half-Life 2: Episode Two
Follow the Half-Life 2: Ep2 releases via RSSThat blue laser and the special sound the sniper rifle makes is enough to make me cringe.
I know that I have to tread very carefully and one false move may mean my instant death.
In this mod, you test your skill in 3 very different maps.
Author’s Note:
The level takes place at the Aperture Science laboratories in a large room that rotates around a central access.
The gameplay focuses on puzzle solving that requires players to think about the rotating 3D maze and how they can use it to reach and activate four switches in the environment.
Total Downloads: 1,92629th July 2014
7 Comments
and 7 recommendations, 3 say "Play It Now!"
You’re falling.
Falling down a tunnel.
With others.
They’re dead – you’re not.
Don’t waste your last chance.
Total Downloads: 3,02428th July 2014
23 Comments
and 10 recommendations, 4 say "Play It Now!"
Two weapons and two types of enemies. That’s it!
What interesting combinations could be created?
By limiting those two aspects of a map, it was hoped that mappers would look for unusual combinations of weapons and enemies and also force the player to think creatively.
Total Downloads: 4,17723rd July 2014
95 Comments
and 22 recommendations, most say "Play It Now!"
You wake up and remember nothing except your name – Gordon.
Where are you?
Why are you here?
What are you supposed to do?
Can you figure it out?
Total Downloads: 2,78316th July 2014
28 Comments
and 19 recommendations, most really enjoyed it!
One enemy at a time.
That’s how you must fight these battles.
One damn enemy at a time.
And they get progressively harder.
Until you meet the hardest of them all.
Total Downloads: 1,58713th July 2014
10 Comments
and 9 recommendations, most say "Play It Later"
Author’s Notes: “The original goal of Zombie Cleanup was to create a Half-Life 2 level that uses the crossbow in a unique way.
The overall objective of the level is to kill your way through three waves of zombies using a new and improved version of the crossbow called the !fire crossbow”.
The design of the level is quite simple with four main areas: the starting alley, the rebel house, the two side alleys where the zombies come from, and the storage room.”
Total Downloads: 1,21512th July 2014
9 Comments
and 9 recommendations, most say "Maybe?"
Authro’s Notes: “Shadow of Breen takes place after the events of Half Life 2: Episode 1.
A small group of rebel commandos sets out to destroy Dr. Breen’s broadcasting and propaganda facility.
The level takes place in a narrow canyon located somewhere in an eastern European forest. Play style focuses on action-based decision making with emphasis on environmental cues.
Elements of a scene such as lighting, geometry, sound, and detail draw attention and spark a player’s curiosity (even subconsciously). A central theme in this level is the player’s use of the crossbow (a typically underutilized weapon) to trigger environmental events…”
Total Downloads: 1,94911th July 2014
21 Comments
and 6 recommendations, 3 say "Play It Later"
Earth has lost contact with the Mars Base.
Of all the people they could send, they send you.
Bad luck for whatever caused the break in contact.
Good luck for you because you can have some fun.
Your job: Re-establish contact.
Total Downloads: 3,54710th July 2014
29 Comments
and 16 recommendations, most really enjoyed it!
Author’s Note: “An episodic narrative mod.
Explore the remains of a town destroyed by its own tragedy in a collection of short, interactive vignettes.
Solve environmental puzzles and uncover the mystery of how, somewhere along the line, the whole world fell out of existence completely.”
Total Downloads: 1,2639th July 2014
12 Comments
and 8 recommendations, 3 say "Maybe?"
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Total Downloads: 2,97823rd August 2014
40 Comments and 17 recommendations with no significant bias