SPOILER ALERT: As I was playing TWHL Mix yesterday, there’s a part at the end where one of the scientists seems to get cloned.
Being an idiot I jumped into the cloning machine in the hope of being cloned.
A variety of post themes, including articles, ideas, stories and rants.
Follow the Phillip’s Blog releases via RSSSPOILER ALERT: As I was playing TWHL Mix yesterday, there’s a part at the end where one of the scientists seems to get cloned.
Being an idiot I jumped into the cloning machine in the hope of being cloned.
I was watching NCIS just now and they were talking about Gibbs’ rules. It got me thinking about what “rules” I would give to new players and suddenly I had another 7 Series article!
Some of these rules are probably good for all players, but if I had read this sort of thing when I first started playing I might have enjoyed it more and used less lives and saves!
28th October 2011 7 Comments
We all can be pidgeon-holed. The key is getting the holes accurate.
In this 7 Series article, I present 7 possible types of Half-Life player.
Of course, we often fall into multiple categories at different times of our playing career and depending on the game or mod we are playing and the mood we are in.
That said, I feel that deep down we come closest to one, but often we don’t want to admit it.
After reading the types below, if you think I have the wrong types just add your own titles and descriptions.
Which one are you?
25th October 2011 47 Comments
Has is become too easy?
That’s a question that seems silly. Nothing can be “too” easy, right?
Well, I disagree. By being too easy, we open the flood gates to work that doesn’t deserve our attention.
In this article I am going to talk about two aspects of mod making; creation and promotion.
19th October 2011 13 Comments
So, after posting this week’s poll question about choosing a mod, an idea popped into my head.
A special feature, where, say once a month, I post an anonymous mod.
Let me explain. I tell you the game it’s for and the file size but you won’t know anything else about it.
15th October 2011 11 Comments
Time for something different.
In association with JustMakeGames.Com and TheHappyCloud.Com I am pleased to announce a PP mapping competition with a difference.
HalloweenVille is all about scariness and atmosphere.
3rd October 2011 39 Comments
I am incredibly pleased to announce that MapTap is now available! It has its own project website, but this post is just to make sure as many potential users as possible hear about it.
In addition, I am also announcing a special giveaway for confirmed users of the application.
1st October 2011 23 Comments
Models for the Masses has a simple objective: to make high-quality models for money.
It seems like a great idea, and I applaud this kind of intiative and I highly recommend you check it out.
Read on to learn about a special treat for PP readers and a short interview with the creator.
30th September 2011 9 Comments
I think I am slowly coming to the conclusion that the reason for making mods has changed.
Again.
Perhaps this is obvious to you but I’ve never really thought about it before.
31st August 2011 29 Comments
Hec just made a comment on a review of Pimp My Car where he said.. “a special bonus section where u can kill pimp-zombies”.
OMG PIMPED ZOMBIES! What a great idea.
19th August 2011 8 Comments
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31st October 2011 3 Comments