Time for something different.
In association with JustMakeGames.Com and TheHappyCloud.Com I am pleased to announce a PP mapping competition with a difference.
HalloweenVille is all about scariness and atmosphere.
A collection of text posts, including Poll Questions, Text Interviews with moddersand Phillip’s Blog. All posts are written to encourage friendly debate and discussion.
Follow the Read releases via RSSTime for something different.
In association with JustMakeGames.Com and TheHappyCloud.Com I am pleased to announce a PP mapping competition with a difference.
HalloweenVille is all about scariness and atmosphere.
I am incredibly pleased to announce that MapTap is now available! It has its own project website, but this post is just to make sure as many potential users as possible hear about it.
In addition, I am also announcing a special giveaway for confirmed users of the application.
1st October 2011 23 Comments
Not sure what makes me think this, but It seems there are more and more “Non-HL” mods being made. I suppose most are TCs (Total Conversions), but not huge new universes, just little adaptations of new ideas.
I am certainly not against these types of releases, but do admit to “Knowing what I like and liking what I know” mentality.
1st October 2011 14 Comments
Models for the Masses has a simple objective: to make high-quality models for money.
It seems like a great idea, and I applaud this kind of intiative and I highly recommend you check it out.
Read on to learn about a special treat for PP readers and a short interview with the creator.
30th September 2011 9 Comments
Emanuel recently wrote one of his editorials called Grand Manager 2 where he whines like a little girl about some silly little headache. I managed to read past all the complaining and finally get to his point, which to be honest it’s been said before, but what he slipped in earlier sparked my interest.
23rd September 2011 25 Comments
There’s an interesting article over on the FPS Level Design Blog about weapon fatigue. Aazell talks about how players get bored using only one weapon, specifically the sound.
He goes on to say “I’ve learned that if you give the player at least two weapons at any one time their feeling about a map changes dramatically.”
9th September 2011 15 Comments
I used to be snacking all the time, I was an eating machine. But one thing I never did was snack when I was playing video games. I was too immersed in the game itself and I wanted to keep my fingers clean too, so that I wouldn’t have to clean my keyboard!
But if I were to play something like Nintendo’s Wii with friends then a bowl of chips or similar would all be part of the ritual and fun.
Of course, my gaming sessions don’t last for many hours or into the witching hour, but I suppose you young’uns need all the sugar you can get!
One thing I do always have on my desk is a bottle of water though, certainly couldn’t live without that when playing.
2nd September 2011 15 Comments
I think I am slowly coming to the conclusion that the reason for making mods has changed.
Again.
Perhaps this is obvious to you but I’ve never really thought about it before.
31st August 2011 29 Comments
Two things got me thinking about this week’s poll question.
The first has completely slipped my mind but the second was a news item on the BBC reporting that dogs kidnaps (or should that be dognaps?) have treble in the last year in the United States of America.
26th August 2011 21 Comments
Most poll questions can be answered with “It depends” but as with all my poll question they are asking about generalized situations.
The reason this question is in my mind is that because I have had to cheat a lot recently, but only because I am on a deadline to finish each and every mod. This changes the way I play and if you are one of the players trying to play all the 100SDoN maps and mods, then you might feel that pressure too.
19th August 2011 19 Comments
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3rd October 2011 39 Comments