And so it continues…
Welcome to the third of five mapping challenges as part of The Hammer cup 2016.
Theme Details
One of the staple events in video games is the backtrack sequence. A part of the game where you retrace your steps in the exact location but this time something has changed.
The change can be due to new enemies, a violent explosion, time travel, new vehicles etc.
We would like you to create a map where the player interacts with an area and then has to backtrack through the same area, but the area must have changed.
The reason for the change and the exact change is entirely up to you.
The theme is apropos considering the discussion on the PsychologyVille – Just A Discussion post, where people have started talking about seeing sections of Half-Life games before or after certain events.
We had already chosen this theme, so that is perfect timing.
We will allow remakes of any Half-Life game map but they shouldn’t just be copies – put a little personal touch into them.
Of course, we would be more than happy if you created your own design and have a reason for its change. Any reason is acceptable.
Even though time travel does not feature in any of the Half-Life games (unless you consider Gordon’s stasis – in which case every game features time travel – forwards!) we will allow it for this theme – either forwards or backwards.
You could create a map where you are attacking a Combine Outpost and get knocked unconscious and when you wake up you find that the resistance has been pushed back and you are now behind Combine lines. You must return to join your resistance comrades.
Or you could have been sent on a suicide mission to destroy a facility and find yourself still alive after destroying it. The Combine have sent reinforcements and your objective now is to either die in a blaze of glory or make it back to the rendezvous point.
The main idea is to play the same area twice but the second time must be significantly different from the first.
As always, if you have any questions either ask in the comments or if you require a private answer send Phillip an email: [email protected]
7th April 2016 15 Comments