This is the Read category

A collection of text posts, including Poll Questions, Text Interviews with moddersand Phillip’s Blog. All posts are written to encourage friendly debate and discussion.

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One Episode A Month Please!

Introduction I’m not a big fan of the episodic content release concept. I understand the so-called benefits but think too many people are jumping on the bandwagon. A nice comparison is that of a magazine and a book.


4th November 2006 1 Comment

No Turning Back?

Introduction Thinking about Poll Question 3 got me thinking how a game designer could control the consequences of a player’s choice. Specifically, when a player chooses a particular path what’s to stop them from saving just before the choice and then going back later and taking the other path?


3rd November 2006 10 Comments

Single Player Website Network

Introduction I believe webmasters of websites that focus on or at least contain content relating to Single Player FPS games should form a new network. We are both competitors and allies. We compete for viewer’s attention and time but also support each other through the dissemination of information. The Corner Shop Small fan sites like… Read More


24th October 2006 24 Comments

My Perfect Mod

Introduction I have recently been considering learning how to map and it has caused me to think about exactly what type of maps and levels I want to create. Questions like “why exactly do I want to map? Who will the map be for, me or other players?” With the release of Leon’s Coastline to… Read More


18th October 2006 7 Comments

Read Mes and Filenames

Introduction It seems that the quality of readme.txt files has become quite bad. Sometimes a zipped map file doesn’t even contain one! The Catalyst Email Dougjp recently sent me an email which discusses the read me files in map downloads. He’s a quote: “This was brought to light recently with a HL2 map which could… Read More


13th October 2006 18 Comments

GameRadio Idea

Introduction There’s something different about listening to music on a radio rather than a normal system. I’m not talking about the sound produced but the psychology behind it. The fact that somebody else is choosing the music for you, the fact that maybe you will be introduced to something new that perhaps you wouldn’t normally… Read More


26th September 2006 4 Comments

Financial Models For FPS Games

The introduction of Steam and episodic content has changed the way we buy games and I thought I’d take a quick look at some financial models within the gaming industry and see whether they would work for FPS games. Standard Retail Box Out of all the options available this is my favourite. I like having… Read More


24th September 2006 7 Comments