Infiltrate a Rebel base with a little stealth play and then clear the base of rebels and set some explosives. Can you get out in time?
Basic Details
- Title: Big Explosion Theory
- File Name: hl2-sp-big-explosion-theory.7z
- Size : 4.38MB
- Author: Chuwis720
- Date Released: 17 June 2008
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Download Options
You can still use it with MapTap once you have downloaded it.
Installation Instructions
- Copy the 3 .bsp files into your Half-Life 2 Maps folder.
- Copy the Hand Skin folder into your Half-Life 2 Materials folder.
- Launch Half-Life 2
- Open the console and type map big_explosion_theory_1.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Note: I don’t know whether you need to install the ClientScheme.res file or not.
Screenshots
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.
Reader Recommendations
Total Downloads
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Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 18 Mins
Shortest: 0 Hours, 18 Mins by JellyBeanDude27
Longest: 0 Hours, 18 Mins by JellyBeanDude27
Total Time Played: 0 Hours, 18 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 18 Mins
Shortest: 0 Hours, 18 Mins by JellyBeanDude27
Longest: 0 Hours, 18 Mins by JellyBeanDude27
Total Time Played: 0 Hours, 18 Mins
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Not as good as the author’s most recent release but still quite good. The beginning is very hard, especially if you hate stealth gameplay, like I do. HINT: Crouch as soon as you can once you enter the grate in the roof.
The level joins were a little weird and some rebels seemed to appear from nowhere but that said at least it made you focus on your surroundings.
The use of cutscenes was just about right but the ending could have been a little more dramatic.
Worth playing but don’t rush.
I can’t even get past the first part without getting caught lol.Time to take a break for a bit.
Took me about 10 tries and I nearly gave up!
The following my contain possible spoilers.
The beginning is a bit frustrating and I never see the sense in making a mod/map hard to start. Once you get going the encounters are on the tough side, so don’t go rushing-in. There’s not a great degree of detail, with progression very linear and gameplay limited to just Combine and Rebel fire-fights. I am not sure if the finish worked for me, having being asked too hit ” E” to explode the door, once inside your where asked to hit ” E” once again, this time to destroy the complex. This did not work for me and I needed to noclip the door, so saving the explosive for the final detonation, but maybe I missed or did something wrong.
Where is the edit facility? Did not show with posting last comment.
Sorry mel.The unapproved posts has been catching yours and others at a horrendous rate the last few days.I’ve been checking every hour that I’m near a pc to approve and delete your anonymous posts that are the same.I have no idea what is happening at the moment.
OK andyb and thanks. So I am not going mad.
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yes, I am very clever
Very good map, specially liked for being a combine.
I hated the beginning, too. After 3 tries I stopped for a couple days, then came back. I got a little farther, so kept going even though it probably took me 10 times to be successful.
Definitely watch where you’re going. I don’t know how many times I died in this map (not sure if I should blame the stupid Vortigaunts or the stupid player). 🙂
Very good for being short.
This could’ve been a Play It Now or even a Personal Favourite from me if it weren’t for one thing. The Vortigaunts. In HL1, Vorts got rid of a decent amount of your possibly 100 health. In this, they can kill you in one hit at 100 health, and that’s just not fun. They also have TONS of health, taking two double barrel shotgun blasts to take down. Not even Elites do that (at least on medium)! Apart from that, I only have one complaint, and that’s the stealth segment in the beginning. It’s atrocious and doesn’t work right. I don’t like it.
Anyway, you play as a Combine soldier and need to infiltrate and destroy a rebel base. I really like the nighttime mountain-esque environment, it has a lot of atmosphere. The gameplay is really good too. Apart from the Vorts, it’s rather difficult (in the good way), with tough ambushes and encounters that don’t give either side an advantage (again, apart from the Vorts). The ending with Dr. Kleiner is a bit comedic to me, possibly because I’m demented. The only problem is that you don’t fight any large enemies (this is possible playing as a Combine, see Combine Combat for an example). Otherwise, I really recommend this, despite the flaws.
Manually
Medium
18 Minutes
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Recommendation was removed, you have to at least write a reaction or basic thoughts on the experience.