Author’s Note
“the goal of this project was to create a unique game mechanic in Half-Life 2 through scripting. Base Jump is a Half-Life 2 mission where the player has to barricade the windows on the second floor of a warehouse from jumping, flaming zombies.”
Basic Details
- Title: Base Jump
- File Name: hl2-ep2-sp-basejump.7z
- Size : 1.01MB
- Author: Ahmed Abdel-Meguid
- Date Released: 15 April 2009
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Download Options
You can still use it with MapTap once you have downloaded it.
Installation Instructions
- Copy SP-BaseJump.bsp into your Half-Life 2: Episode Two Maps folder.
- Launch Half-Life 2: Episode Two
- Open the console and type map SP-BaseJump.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Screenshots
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
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1,031Overall
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0Today
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2Last 7 days
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8Last 30 days
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51365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 6 Mins
Shortest: 0 Hours, 6 Mins by JellyGal
Longest: 0 Hours, 6 Mins by JellyGal
Total Time Played: 0 Hours, 6 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 6 Mins
Shortest: 0 Hours, 6 Mins by JellyGal
Longest: 0 Hours, 6 Mins by JellyGal
Total Time Played: 0 Hours, 6 Mins
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I like it! Prepare your barricade and get ready! It’s a clever piece of design that allows the player as much time as they want to prepare for the Fast Zombies. For such a simple idea it works quite well.
I ,and I know other players (you know who you are Mr Canadian !), spent a while getting all the crates exactly how we wanted them. In fact, this could make a fun co-op level.
All in all, worth the download and the time it takes to play. Go get it.
There is something new here. We have an option kill zombies or don’t let them inside. Nice touch. But design is bad.
For when your twiddling your thumbs. Level design non-existant but that’s not the point which is to defend the fuel tank. Neat little idea.
Glad I played it but will not play it again
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It’s been said, but I’ll say it again. Interesting idea, but not terribly exciting. Not much more than a few mildly amusing arena settings.
I liked it. Very basic map layout, but the concept was interesting.
If I play it again, I can either stack more crates (since I have as much time as I want), or bash them all, or whatever.
A pretty bland concept/defense map. I like the idea a lot and it’s not executed too badly, but it is way too easy, you really don’t even need to stack too many boxes (I just shot/bashed most of the zombies). If the description sounds interesting to you, you might like it, but I wouldn’t recommend it to most gamers.
Manually
Medium
6 Minutes