About PlanetPhillip

Well, this is my website and welcome! I'll add something here very soon.

  • Exodus Part Two

    · Half-Life, HL-Maps, Play · 11 Replies

    It’s 2137. There is a War between Earth and the Mars Colony.

    You are Gordon Freeman, a member of the special military-scientific unit of the Earth force.

    You have just escaped the Mars Prison ship together with a fellow earth scientist.

    An Earth security team is awaiting you at the landing bay, but then aliens from Xen attack.

    A scientist has discovered that there is a Xenian border world close to the ship.

    This will give you the chance to beam out the ship but then….

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  • Deep

    · Half-Life, HL-Maps, Play · 12 Replies

    Starting deep in the bowels of Black Mesa, you will need to work your way down further before the light will reveal itself.

    Both army and zombie want you dead, but your will is strong.

    Explore all routes before committing yourself.

    Good Luck.

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  • Upcoming text Interview with Shokunin, the creator of Transmissions: Element 120.

    · Phillip's Blog, Read · 1 Reply

    Shokunin and I were planning on having an audio interview but for various reasons that’s no longer possible.

    We have however agreed to do a text interview and although I have plenty of questions I want to ask, I thought RTSL readers might also like to suggest some questions.

    Please post your questions as comments below.

    I make no guarantee that I will include though.

    I will be sending the list of questions on Monday, so you don’t have long to post them.

  • Exodus Part One

    · Half-Life, HL-Maps, Play · 11 Replies

    “It’s 2137. There is a War between Earth and the Mars Colony.

    You are Gordon Freeman, A special military-scientific unit of the Earth force.

    But you are in a Mars Prison ship with some earth science personnel and some Earth police.

    During you are travel in the prison ship to Mars the ship is attacked by an yet unknown alien race.

    This gives you the chance to escape…..”

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  • Subway Troubles

    · Half-Life 2, HL2-Maps, Play · 12 Replies

    Relaxing, as much as anybody can “relax” on a train in City 17, you are suddenly woken up by an explosion.

    Fortunately, you haven’t been badly hurt and this could be your chance to escape the Combine.

    Move carefully as you don’t know who or what is around the next corner.

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  • Zombie Survival

    · Half-Life 2, HL2-Maps, Play · 5 Replies

    Starting in an abandoned house, you collect you weapons & ammo and try to defend yourself.

    You seem to be surrounded by a never-ending hoard of zombies.

    How many can you kill before you die or get bored?

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  • Poll Question 311 – Which method of SP release would you prefer?

    · Poll Questions, Read · 6 Replies

    I’m a binge viewer. There, I said it. I love watching a whole sason of episodes from TV shows in one weekend.

    It’s an interesting topic in itself, from a number of angles, but it got me thinking about how I would feel if a single player game were releases in chapters like a TV show.

    Let me clarify a few points:
    1. No, I’m not talking about episodes in the sense of Episode One and Two.
    2. I’m not even thinking specifically of a Half-Life game.

  • Saving Santa

    · Half-Life, HL-Mods, Play · 10 Replies

    There’s been a revolt at the South Pole!

    The elves have taken Santa Claus hostage and are making outrageous demands.

    If you don’t rescue him, the Christmas could be cancelled forever.

    Think of the children!

    Save him.

    Made for one of TWHL’s Secret Santa events.

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  • Crowbar of Time

    · Half-Life, HL-Mods, Play · 11 Replies

    A couple of maps based on Legend of Zelda : Ocarina of Time

    Author’s note: “You play as Link (Or whatever you choose to name him in the beginning) And these maps I have re-made follow the basic introduction storyline to how Zelda starts out. Link is awoken by the great deku tree and set forth on an adventure to free the deku tree from the evil spirits within it.

    Before he can do that, he must explore his forest home in search of a weapon and a means of defending himself. While exploring, link is free to do anything he wishes. There is no time crunch. Only catch : You can’t leave the forest.

    Because I cannot code I could not achieve some of the effects or enemies I would have liked to implement. Fog would have been nice. [Damnit highlander] But I did try to put a half-life-esque twist on everything.”

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