About PlanetPhillip

Well, this is my website and welcome! I'll add something here very soon.

  • RCDF Industrial Mission

    · Half-Life 2: Ep2, HL2-Ep2 Maps, Play · 14 Replies

    You need to destroy a Combine reactor.

    Of course, they will do everything they can to stop you.

    Use the AR2’s secondary fire.

    Good Luck!

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  • Next Mapping Challenge Starts Wednesday 15th July

    · Phillip's Blog, Read · 23 Replies

    Howdy All.

    I will be announcing the next mapping challenge this Wednesday.

    The standard rules will apply (17 days etc) but the theme will not be known until them.

    Enjoy the bunnies until then.

  • TG Mast Takeover

    · Half-Life 2: Ep2, HL2-Ep2 Maps, Play · 10 Replies

    “You need to steal information from the combine from their radio base, named TGMAST-SEC-12.

    You can do this by turning their radio system back on and examining their data.
    However, their base is heavily guarded.

    They do not use many troops at first.. but once their radio is on, the fighting begins.

    Once you have killed all the soldiers and examined the data, you have technically won.”

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  • Quick Escape

    · Half-Life 2, HL2-Maps, Play · 10 Replies

    You need the Gman’s help to escape.

    Move forward until you find him.

    Good Luck.

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  • The Mineshaft

    · Half-Life 2, HL2-Maps, Play · 22 Replies

    You find yourself stuck in a mine. The only way forward is blocked. Can you find something to remove the blockage.

    If you can, move forward until you find a small tunnel, this will lead to a possible escape.

    Good Luck!

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  • The Future of Mapping Challenges

    · Phillip's Blog, Read · 28 Replies

    With the last two mapping challenges producing few entries than we hoped for, I think it’s a good time to question the mapping challenges.

    I have been running these for over 5 years now and there have been ups and downs throughout that time.

    What I would like to do with this post is question almost every aspect of them and see if anything interesting comes up.

  • Thief

    · Black Mesa, BM Maps, Play · 3 Replies

    AGENT: Norman Shoeman
    MISSION: Infiltrate Data Laboratories. Steal Sample 302 and escape.
    ADDITIONAL MISSION: Retrieve 8 data chips.

    Good luck!

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  • Archives now include Authors!

    · Phillip's Blog, Read · 3 Replies

    From today, users of the PLAY archive pages can now view the author of almost each and every map.

    Thanks goes to Jan for writing the code to make it happen, which was harder than it might have sounded because we had to extract the details from the post and put them into a custom field.

    There are a few maps and mods that don’t have the details, but those are the ones that got truncated when I moved database servers, but at least it makes it easier for me to find them and then slowly update them.

    I have tried to make as few changes as possible to the authors spelling but a couple of times I have made changes. For example I have change the Euro sign for an “e” in the hope that it makes it easy to find.

    The Author column is sortable and filterable just like all the other columns, so finding maps by your favourite author should be easier than searching the site.

  • GravityGunVille

    · Half-Life 2: Ep2, HL2-EP2 Mods, Play · 42 Replies

    This mod is July’s featured mod in the The Ville Restropsective.

    GravityGunVille was a mapping competition that required entrants to make maps that featured the Gravity Gun and one other weapon.

    This mod contains 9 entries and most entries decided to focus more on puzzles than combat.

    Let’s get straight to the point…

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