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  • Poll Question 058 – What is your favourite type of Half-Life 2 enemy?

    · Poll Questions, Read · 25 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I’m a manhack lover. WAIT! That didn’t come out right. Allow me to rephrase that. I love fighting Manhacks. Of course not everybody does and I certainly prefer to have a projectile weapon to do it or the Gravity Gun. Here’s this week’s question:

    What is your favourite type of Half-Life 2 enemy?

  • Resistor

    · Half-Life 2, HL2-Mods, Play · 33 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    A small to medium mod with the player in the role of a Metrocop. Your objective? Escape from the base after all the Combine turn against you. You start with a four-person squad and face mostly other Metrocops.

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  • Poll Question 057 – Do you think Mod Delivery Systems are a good idea?

    · Poll Questions, Read · 22 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Having a mod delivered directly to your game folder and being able to simply start the game and play it is obviously a great selling point. Steam has done it for games and CrosuS is trying to do something similar with mods. Here’s this week’s question:

    Do you think Mod Delivery Systems are a good idea?

  • Poll Question 056 – Would you prefer new enemies or new weapons in a new Half-Life 2 SP mod?

    · Poll Questions, Read · 18 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I often see complaints that new mods don’t include new content, such as textures, modles, sounds etc. Personally I’m not too worried about those things because I prefer to have a great map and gameplay than new things just for the sack of it.

    So, this week’s poll question is:

    Would you prefer new enemies or new weapons in a new Half-Life 2 SP mod?

  • Survivors

    · Half-Life, Play · 23 Replies

    About You start the game with a group of survivors who have barricaded themselves in. Work your way through the corridors until you meet…. Wait and see. Reader Recommendations Avoid It! Think Twice Maybe Play It Later Play It Now! 8 recommendations, average score: 2.75 (out of 5), standard deviation: 0.19 (what's that?)

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  • Chained Together

    · Phillip's Blog, Read · 5 Replies

    About We value freedom when playing games. That’s why if a developer can remove the illusion of a level being a linear game it is often considered good. (I disagree, but that’s for another post!). What if a game developer took a different approach and said “The player is going to have much less control… Read More

  • Dog and Gaming Years

    · Phillip's Blog, Read · No Replies

    About There’s an interesting article on Gamasutra called The Gamasutra Quantum Leap Awards: First-Person Shooters. The article was published in September 2006, but is still relevant today. The site requires free registration but if you are interested in game development it’s well worth the effort.

  • Operation Krautsalat

    · Half-Life, Play · 18 Replies

    About There doesn’t seem to be a background story but the situation seems clear. Enter a secret base/lab and kill everything you find. Not very original but still fun. Basic Details Title: Operation Krautsalat File Name: hl1-sp-operation-krautsalat-1.1.7z Original File Name: operation_krautsalat_1_1.exe Size : 24.2Mb Author: Ragman Date Released: 22 September 2007 PlanetPhillip Download Servers PlanetPhillip.Com… Read More

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  • Poll Question 055 – Should players control the storyline with an episode-ending vote?

    · Poll Questions, Read · 10 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I am posting this poll in the ideas category as well. I have been vocal in my opposition to episodic gaming. However, this week I want to propose an idea that can benefit from it.

    This week’s poll question is:

    Should players control the storyline with an episode-ending vote?