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SP Balcony
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Ghost In The Game
I want to talk about consciousness and gaming. I’ll touch on a number of areas and all of them deserve more depth and detail than I’ve given them. The purpose of this article is to explore some ideas and hopefully be the catalyst for some interesting discussions.
So, let’s get started.
Where are you? Not where are you sitting but where is your consciousness? Is it purely in you brain or is your brain a conduit from which it accesses the physical world?
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Drowned World
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Discussion Podcast 000
For the very first PP Podcast I am joined by Matt Glanville AKA CrowbarSka, maker of Union and the soon to be released Corn Of The Dead.
We discuss 5 selected mods from July 2009 and also chat a little bit about viewpoints. The show lasts just under 38 minutes.
I hope you enjoy the show and please don’t hesitate to provide feedback about the format etc.
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SP Lockdown
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Slums 2
This is an updated and extended version of Slums.
You are disorientated and lost. You regain full awareness in what looks to be a storage room in an apartment block.
Work your way through a variety of environments to find your way to freedom.
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Poll Question 134 – Do you kill when you don’t need to?
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Physics Drydock
This map was originally made for HL2 Deathmatch but due to its nature it is possible to play it in Half-Life 2 or even Garry’s Mod.
It takes place in a drydock and the player has the ability to start certain physics effects.
It can be a resource hog, although being a few years old now most players shouldn’t have much trouble running it.
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The Great Escape