About PlanetPhillip

Well, this is my website and welcome! I'll add something here very soon.

  • Another Lame Portrayal

    · Phillip's Blog, Read · 16 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    After recording the latest episode of Podcast 17 I decide to sit down and watch an episode of House M.D.

    It was from the sixth season, number three, called Epic Fail. It starts with a scene very similar to Doom 3 and for a moment I wondered whether I was watching the right show.

    My interest was obviously piqued but as usual the way game and gamers are represented on T.V. was woeful. This is another example that demonstrates the way mainstream media clearly has no real idea about gaming.

  • Poll Question 143 – Delay Episode Three for a new Source engine?

    · Poll Questions, Read · 36 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Gabe Newell has said there is a good reason that they can’t talk about progress for Episode Three and I think it’s because they are working on a new Source engine, or at least a huge update for the current version.

    There’s only so much tweaking you can do before you have to start afresh; it’s the same with hardware. Some changes can’t be incremental.

  • Cool Gluon

    · Half-Life 2: Ep2, HL2-Ep2 Maps, Play · 27 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    A puzzle and action map from miigga. This one is a little longer than his other releases.

    The players starts in a room after dropping through a drain cover (nice touch).

    Work your way through the indoor areas until you reach the….
    What? You thought I was going to spoil it for you?

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  • Challenge Series 2009: Challenge 05

    · Phillip's Blog, Read · 8 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Welcome to Challenge Number 05.

    If you don’t know what the Challenge Series 2009 is all about, please read the Introduction.

    Onto the fifth challenge.

  • Poll Question 142 – Do you prefer executables or compressed folders for mods?

    · Poll Questions, Read · 41 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Very few mods actually require an executable.

    Most just need a properly packed SourceMods folder. Generally players seem to prefer the folders but some like the executables.

    I worry that some mod teams make executables because they think it’s more professional.

  • Cool Prison Escape 2

    · Half-Life 2: Ep2, HL2-Ep2 Maps, Play · 11 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    here we go again. Another prison escape. This time you get to use the Gravity Gun!

    I hope you can swim, because it starts with a fall into some deep and dark water.

    After that, things become a little easier, asssuming you don’t mind heights.

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  • Cool Prison Escape

    · Half-Life 2: Ep2, HL2-Ep2 Maps, Play · 13 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Surprise, surprise, you need to escape from a prison. Find the key to your cell and your journey will begin.

    Look everywhere and don’t leave any crate unturned.

    You even get to drive the airboat, if you can get that far, that is.

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  • Spicewood

    · Half-Life 2, HL2-Maps, Play · 8 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Starting in a very large walled area, you need to get the buggy.

    Once over the wall you find a lot of Metrocops and a Strider.

    Can you reach the end and kill them all?

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  • CSS SCI-Fi 3: Hardwired

    · Half-Life 2, HL2-Mods, Play · 166 Replies

    CSS SCI FI 3: Hardwired is a single-player modification for Half-Life 2. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.

    Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player’s CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.

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