-
Another Lame Portrayal
After recording the latest episode of Podcast 17 I decide to sit down and watch an episode of House M.D.
It was from the sixth season, number three, called Epic Fail. It starts with a scene very similar to Doom 3 and for a moment I wondered whether I was watching the right show.
My interest was obviously piqued but as usual the way game and gamers are represented on T.V. was woeful. This is another example that demonstrates the way mainstream media clearly has no real idea about gaming.
-
Poll Question 143 – Delay Episode Three for a new Source engine?
Gabe Newell has said there is a good reason that they can’t talk about progress for Episode Three and I think it’s because they are working on a new Source engine, or at least a huge update for the current version.
There’s only so much tweaking you can do before you have to start afresh; it’s the same with hardware. Some changes can’t be incremental.
-
Cool Gluon
-
Challenge Series 2009: Challenge 05
Welcome to Challenge Number 05.
If you don’t know what the Challenge Series 2009 is all about, please read the Introduction.
Onto the fifth challenge.
-
Poll Question 142 – Do you prefer executables or compressed folders for mods?
-
Cool Prison Escape 2
-
Cool Prison Escape
-
Spicewood
-
CSS SCI-Fi 3: Hardwired
CSS SCI FI 3: Hardwired is a single-player modification for Half-Life 2. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.
Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player’s CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.