About PlanetPhillip

Well, this is my website and welcome! I'll add something here very soon.

  • How tough is too tough?

    · Phillip's Blog, Read · 12 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I received an email from a reader today asking that exact question; how tough is too tough? He is writing reviews and has received some negative feedback for those reviews.

    I haven’t read any of the reviews in question, so my comments are based on the topic rather than any specifics.

  • Midnight Donuts

    · Half-Life 2: Ep2, HL2-Ep2 Maps, Play · 11 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    You want donuts and you want them now. There’s no time to waste.

    Drive to the Metrocop base around the corner and get them!

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  • Poll Question 175 – Does the replayability of a mod affect your recommendation?

    · Poll Questions, Read · 16 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    For this poll question I am specifically thinking about people who post reviews and recommendation images here on PP.

    I am not talking about playing a mod on different difficulty settings, but the general idea of going back to the mod after a few months and playing it again.

  • Get Mods Working

    · Phillip's Blog, Read · 80 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    This post should help get some of those mods that stopped working with the recent Half-Life 2 and Episode One update, working again.

    Fingers crossed.

  • Hashima Island – Real Theme

    · Read, Real Theme · 9 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Hashima Island is one among 505 uninhabited islands in the Nagasaki Prefecture about 15 kilometers from Nagasaki itself. The island was populated from 1887 to 1974 as a coal mining facility. The island’s most notable features are the abandoned concrete buildings and the sea wall surrounding it.

  • Mike Anderson Level Test

    · Half-Life 2: Ep2, HL2-EP2 Mods, Play · 25 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Blackness fades to a cliff scene…. Don’t let the beautiful view fool you, things are about to get pretty ugly!

    Work your way through a small group of buildings and into an underground Combine base.

    Can you escape after stealing a sample from near the thumpers (That’s a clue if you get stuck)?

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  • Insurrection

    · Half-Life, HL-Mods, Play · 15 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    You start on a space station in the Gamma sector, you suddenly find yourself under attack and need to escape. Fortunately, there is an escape pod.

    Unfortunately, you get picked up by the military and your quest to escape begins again!

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  • Poll Question 174 – How do you feel about starting a mod with no weapons?

    · Poll Questions, Read · 29 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    In the HunterVille mapping competition, one of the “Honourable Mentions” starts without a weapon. Unfortunately I didn´t find the crowbar the author placed near the beginning, so I had to struggle through until I found another one (It was right next to me, so it was completely my fault!)

    At the beginning I was incredibly frustrated, but that frustration turned to motivation quite quickly. I knew I must have missed something but I wanted to see if I could still finish the map.

  • New Update Breaking New and Old Mods?

    · Phillip's Blog, Read · 37 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I have basically copied all the replies from a forum thread started by JM Kasperg, a well-known modder.

    Essentially, the latest update from Valve, has caused some mods to stop working. It’s the same for some mods in development. His original post explains things.