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ES
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100 Summer Days of Nostalgia
In celebration of Gilfrarry (Thanks man, can’t thank you enough) reformatting and uploading all the Half-Life 1 maps and mods into my format and onto my server, I have decided to run the 100 SUMMER DAYS OF NOSTALGIA Starting 1st June and running for 100 days I will update a Half-Life 1 map or mod every day.
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Roundtable: Portal 2
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My Black Mesa
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Typical Disaster
Once again Gordon Freeman has a new job in another top secret laboratory. Here, the scientists have found a way to free alien slaves from the will of their masters. They have already freed some and hired them to work in the lab. But there’s also a team which runs some crazy experiments on teleportation. There is a disaster waiting to happen!
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Surface Run
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Poll Question 225 – Should Valve experiment with pricing policies?
Here is what Gabe Newell recently said in an interview…“The industry has this broken model, which is one price for everyone. That’s actually a bug, and it’s something that we want to solve through our philosophy of how we create entertainment products.”
Back in October 2007, for Poll Question 53 I asked Would an
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The WOW Factor
A couple of weeks ago I wrote a piece entitled Evenness of Quality, where I argued that a mod should have an evenness of quality throughout. Even if that meant dropping a section down in quality so it wouldn’t stand out. However, just to be clear, I was not talking about the detail of an area, but something more abstract. Well, today I am almost going to contradict that and write about the WOW Factor.
For a mod to reach greatness it normally requires at least one section in the mod where the player goes “WOW”. There are a number of ways to cause that exclamation.
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Lost World