About PlanetPhillip

Well, this is my website and welcome! I'll add something here very soon.

  • Resublimation

    · Half-Life, HL-Mods, Play · 23 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    In the frozen waste of Siberia, you have been tasked helping on nation regain its prominence.

    Former Soviet states fight for resources and status.

    You can make a difference, if you can reach the…

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  • Half-Life Collective Nouns

    · Phillip's Blog, Read · 14 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Collective nouns are words used to define a group of objects. Although primarily applied to animals, collective nouns can be used for people, inanimate objects, concepts or other things.

    It doesn’t take long to find some really interesting ones. So as I sat in the airport lounge again, I started to wonder what the collective noun for zombies was and lo and behold I found this, which is a list of potential words. My favourite is rotting.

  • USS Gaspra

    · Half-Life, HL-Mods, Play · 17 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    You find yourself alone on a drifting spaceship.

    Explore as much of it as you can.

    Think twice before pressing any buttons and don’t forget to look in the hold.

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  • HHQQ Retrospective Podcast

    · Listen, Special Events · 1 Reply
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Well, now that the Hazardous Half-Quake Quatridual event is over, Don reminded me that we should record our thoughts. So we did.

    And this is that recording!

    It should go without saying that this podcast contains spoliers!

  • WTF

    · Half-Life, HL-Maps, Play · 8 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Just a simple Black Mesa style map. Quite a few working portals and a mounted gun that you can have some fun with.

    Don’t expect it to be more than 5 minutes worth of fun though.

    Oh, and look out for the Gman.

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  • 7 Questions I would ask Gabe – The 7 Series

    · Phillip's Blog, Read · 13 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Okay, so here I am, sitting in an airport lounge, waiting for my flight and Gabe sits down next to me.

    Me: “Hey, how you doing?”

    Gabe “Good thanks, you?”

    Me: “Yeah, not bad. Don’t you just hate it when one minute you are delayed and the next cancelled?”

    Gabe: “Don’t get me started!”

    Now, as you should have guessed, this didn’t actually happen, but I prefer to imagine it like rather than some formal situation. Who wants to chat to people behind desks and in offices?

    So, if I ever do meet Gabe in an airport lounge and it seems suitable, here are the questions I would ask him.

    Below each main question are some follow up ones and maybe some explanation.

    Now, I know that not that long ago podcast17 interviewed him, and some or all of these questions might have been asked already. If so, oh well.

    And before you ask, no I wouldn’t ask when Episode Three is coming. It’s clear that they don’t want to talk about it, and I am cool with that. When they are ready, they will tell us

  • Audio Interview with Jim Partridge

    · Audio Interviews, Listen · 7 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Just a few hours after the release of Daylight I was lucky enough to sit down and chat with Jim Partridge – its author.

    We chat about his modding history, his blogs and of course the mod.

    In fact, we go into quite a lot of detail about each main section.

    I hope you enjoy the interview.

  • Daylight

    · Half-Life 2: Ep2, HL2-EP2 Mods, Play · 45 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Starting in an alley with just the gravity gun, you must use the environment to keep moving forward.

    Life continues to put obstacles in your way, but with thought and perseverance they can be overcome.

    Alyx and Dog await you in the Daylight.

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  • Poll Question 254 – A mod becomes truly great when…

    · Poll Questions, Read · 16 Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    Stole this idea from ModDB (Thanks guys!). Of course, I adapted it slightly for you, but it’s the theme that’s the same.

    There’s no doubt that defining a great mod is harder than just picking a few answers in my poll (BTW, you get to choose 3) and it can be hard to even recognize what it was exactly that made you think it was great in the first place. But that doesn’t mean we should think about it!

    Personally, I am more interested in how something plays than it looks and new stuff is only good if it helps the gameplay. Same for doing something new.

    However, when a mod makes you think about life, than that’s gotta be a great thing. Don’t you think?