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ForestVille: The fourth 6×10 Mapping Competition
Welcome to the fourth mapping competition in the 6×10 series.
For this competition I want you to create a forest environment.
One of the great things about Episode Two was the forest areas. They were fun to play and gorgeous to look at.
Now I recoginze that making beautiful forest scenes takes a long time, but I’m not expecting large areas. How you use the forest is up to you.
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August 2012 – General Chat
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Audio Interview with Magnar Jenssen plus Live stream
Just to let everybody know that I will be having an audio interview with Magnar Jenssen on Saturday 4th August at 2:00PM GMT. That’s 3:00PM Central European Time. Please check your local times.
In addition to recording and posting the interview on here, it will also be streamed live on the Podcast17 YouTube channel.
Enjoy!
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Half-Life: Interloper
Gordon’s journey across Xen continues, but his supplies are running short, spent on destroying the Gonarch.
He also comes across the Xen army’s Alien Grunt cloning facility, where the army is created.
It can be noted that the Vortigaunts in one of the factories are not hostile towards the player, and will ignore him unless attacked.
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Mission Improbable
A Resistance listening post suddenly goes off-air and you are sent in to find out what happened to the original support crew and get the station back online. Your journey begins as a rowing boat coasts towards the landing point.
Who knows what you will encounter, both on the way up to the tower and on your way down.
After that whos know where you will end up or what you will have to do!
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Baryonic Predicament
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A Collection of Resources and Curiosities
This page is now online. It doesn’t have much content but that will change over time: Resources and Curiosities.
Please send me anything you think might be suitable.
Thanks.
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Desert Island Mods
On BBC radio 4 is a show called Desert Island Discs where a personality comes on the show and has to select 8 pieces of music, one book and one item of luxury to have with them if they were stranded on a desert island.
They talk about each selection and what it means to them, why it’s so important etc and it turns into an autobiographical chat.
Let’s use that idea and have our own “Desert Island Mods”.
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ChaseVille
This competition required entrants to create some form of “chase” scene.
The player could be the person chasing or being chased.
It could be objective based (reach a specific point) or time based (remain uncaptured for a set time).
There was no restriction of the type of environment.
There are 2 entries in this mod, taking completely different design directions.