Archive for March 2020


Rebel Surge

for Half-Life 2: Episode Two

After the explosion in Nova Prospekt, Gordon Freeman teleports to City 16, right during the beginning of the uprising.

The mod features replayability, based on difficulties.
The chosen difficulty in Options BEFORE LAUNCHING A MAP will affect many things during your playthrough.
The author highly recommends to play on Normal difficulty during your first playthrough.

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Total Downloads: 3,30728th March 2020
29 Comments and 14 recommendations, most say "Play It Now!"

2020 General Chat

Well, it’s been a long time since we’ve posted a General Chat. For a while it was monthly but then it kind of fell away shortly before Phillip left.

So here’s a catchall post to chat about anything Half-Life or Valve related, or questions/issues about the site. Or gaming in general! Or just about anything!

It’s really a great time in the Half-Life world. Black Mesa just officially left Early Access with their 1.0 release. The Map Labs mapping challenges keep on rolling. And of course, Half-Life: Alyx, the first Valve Half-Life game in almost 13 years, is right around the corner!

What are you playing? What are you making? What are you looking forward to?


7th March 2020 75 Comments

CromulentVille 2 – Map Labs Test Tube #7

for Half-Life 2: Episode Two

Another Ville! The Map Labs crew put together another Test Tube (short, several day challenge), and this time it’s a Ville sequel! That’s right, here’s the second CromulentVille, the wacky, weird, sometimes fun challenge!

The original CromulentVille was actually only a 50-hour challenge, and it was the challenge with the most ever number of entries. This sequel was a few days longer, and there are 14 entries and 2 bonus maps this time. Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 4,8881st March 2020
20 Comments and 6 recommendations, most say "Play It Now!"