I was lucky enough to sit down and chat with Erik, the joint maker of The Sprucescape Mappack. We chat about its inception and possible sequel.
This interview was conducted within the Citadel.
I was lucky enough to sit down and chat with Erik, the joint maker of The Sprucescape Mappack. We chat about its inception and possible sequel.
This interview was conducted within the Citadel.
I’ve been trying to get both Jose and Chris online to record an audio interview for weeks. It was impossible, so we agreed on a text one instead. The questions were sent by email, so it may read a little strangely. Enjoy the read – there’s some interesting answers in there.
26th February 2011 6 Comments
I was thinking why Imprudent Trek Above the Streets, won my recent RooftopVille mapping competition. Not only did I select it as the winner, most readers did too. There were some very good other entries but this one seemed more focused and polished.
26th February 2011 14 Comments
I know it’s only February but I am going to make an effort this year to spend time researching and reading about the details behind the games themselves.
I will use four main source: Combine Overwiki, HalfLife2.net’s forums, The Half-Life Saga Story Guide and Valve’s Raising the bar.
18th February 2011 28 Comments
I managed to sit down with Ludvig Kallin, the maker of Call In for Half-Life 2: Episode Two and chat about its development.
Enjoy!
13th February 2011 9 Comments
Starting in one of the Combine pods, you suddenly find yourself dropped and free. Don’t hang around too long though otherwise you’ll get caught again.
You best bet is to keep running and kill everything in your path. There’s talk of a working Jalopy on the other side of the train station.
Total Downloads: 3,92912th February 2011
25 Comments
and 17 recommendations with no significant bias
Call In takes place a few hours after the citadel was destroyed by Gordon Freeman.
You take the role of a rebel soldier on a mission to retrieve information regarding the super portal to aid in the building of Dr. Magnusson’s rocket.
Total Downloads: 5,86712th February 2011
39 Comments
and 31 recommendations, most say "Play It Now!"
A Steam friend of mine messaged me yesterday about the announcement of Dear Esther going commercial.
He was disappointed with the community’s response – specifically the negative comments.
12th February 2011 66 Comments
You wake up in a room. Adjoining it are other rooms and guess what? There are zombies in them. Keep going from room to room until you find the escape.
Total Downloads: 1,3356th February 2011
8 Comments
and 3 recommendations, most haven't enjoyed it
This post contains strong and forceful language.
In addition, I hold nothing back concerning my deeply held beliefs about Half-Life.
If you are easily offended, I suggest you give this post a miss.
YOU HAVE BEEN WARNED!
5th February 2011 63 Comments
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28th February 2011 14 Comments