Here is the final podcast centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq, Emo and I discuss our favourite releases, one “Most Hated” release each and some recommendation statistics. As always, we go off-topic a few times, but that’s the fun of these podcasts.
I apologize for some breathing sounds on my microphone, I’m naturally a heavy breather!
Listen to the podcast
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i think the mod you’re referring to at 26:00 is Experimental Problems. There was a button in the first room that you could directly jump to to end the game, whose objective was going around the entire facility just to get back into that first room to press the button.
omg, unknown faction. I’m still trying to finish that, it’s as hard to finish as riot in progress. we need walkthrus for those mods, really. Betrayal requires cheating since the first level transition needs noclip to get thru. As for the double chopper yard, that was definitely way hard (the soldiers there respawn too, so that can be annoying) Love how the apache blows up the building you hide in, it’s like the mapper wants to kill the player, heh.
anyway great podcast! a fitting way to finish up this long and fun event of 100 days. Of course, there are well over 300 hl1 mods so this event, believe it or not, is only the tip of the iceberg for the players. Let’s all raise our goblets for more Planetphillip events, cheers, everyone!
P.S. As for opfor, if you need I can show some full opfor mods that include major overhauls in the content, of course you might not want to see these because they tend to re-include all the opfor content, meaning about 100 MB per mod.. well, you know.
Ha, that’s the one! My memory of the exact situation was a little fuzzy, but that was definitely the map I was talking about. The second screenshot shows the exact jump you can make to skip to the end.
Thanks Phillip, Unq & Emo for this podcast. It’s very informative. Looking forward for more…