When the going gets tough, the tough get going!
You are about to fight against the meanest, smartest and cruelest bosses in Ville history.
Only the strongest will survive. Will you be one of them?
When the going gets tough, the tough get going!
You are about to fight against the meanest, smartest and cruelest bosses in Ville history.
Only the strongest will survive. Will you be one of them?
Half-Life 2 has been around for longer than 13 years, but many will agree that the game has still not lost its charm. However, as Episode 1 and 2 came out, people switched their focus to the new environments and gameplay that were introduced.
NostalgiaVille seeks to balance out the scale by re-introducing the classic environments of Half-Life 2 in the modern day.
Play through 8 official entries and 1 bonus map in this special 2018 mapping challenge.
Total Downloads: 11,49115th July 2018
39 Comments
and 15 recommendations, most say "Play It Now!"
Half-Life 2 has been around for longer than 13 years, but many will agree that the game has still not lost its charm. However, as Episode 1 and 2 came out, people switched their focus to the new environments and gameplay that were introduced. NostalgiaVille seeks to balance out the scale by re-introducing the classic environments of Half-Life 2 in the modern day.
In this challenge, you are given 2 months to create a level set in the early chapters of Half-Life 2 (think City 17 up to and including the Coast, however we find that the City and Canal sections in their pre-Uprising state are the least prominent within usual challenge entries). Don’t feel pressured to work for the whole 2 months, as that would mean a high risk of burning out, but consider the possibilities for the scope and scale of your entry.
A big focus of NostalgiaVille is, well, Nostalgia. The player should be reminded of the time when they first played Half-Life 2, and levels should, to some degree, feel familiar. So feel free to include HL2 Easter eggs, references, and maybe even altered segments of the original chapters in your entries. However, with time, technology and level design practices have improved.
We would like the early Half-Life 2 environments to be used and a level of familiarity in the level design to be kept, but gameplay can be either similar to the way it was in the original game or changed to add new concepts into the old environments, thus combining the new and old in your entry. Keep in mind that even if your map follows the same ideas from the environments in Half-Life 2, it should be polished and up-to-date with modern standards in other design aspects.
The deadline for submission is 11pm UTC Sunday 24th June 2018
The top 3 entrants will win cash prizes as follows, all paid via PayPal:
27th April 2018 26 Comments
Hello and welcome to 2017!
I am very pleased to announce that RTSL will be running another Single Player Source Mapping Challenge Event and this post explains everything you need to know.
Instead of assuming everybody reading this knows all about The Hammer Cup, I will start by explaining it. And move onto the details.
4th January 2017 17 Comments
“Barney has been abducted from a rebel surveillance post overlooking the infamous Precinct 17, a former police station repurposed by the Combine.
It’s up to Gordon Freeman to find out what happened to his friend.”
Total Downloads: 6,27423rd October 2016
42 Comments
and 33 recommendations, most say "Play It Now!"
Stuck between a rock and a hard place, Gordon is forced to venture through a dilapidated, hostile environment in order to clear the tram line of an alien infestation.
Offering approximately 15-30 minutes of gameplay, Scylla takes the player through a winding environment full of deadly hazards and enemies. Your performance may alter parts of the level as you progress. Be sure to watch out for special NPCs; not all are obvious.
Total Downloads: 2,78012th September 2016
22 Comments
and 7 recommendations, most really enjoyed it!
Welcome to the third challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.
This challenge contains 12 entries all with the idea of a “backtracking” as the main theme.
One of the staple events in video games is the backtrack sequence. A part of the game where you retrace your steps in the exact location but this time something has changed.
The change can be due to new enemies, a violent explosion, time travel, new vehicles etc.
We would like you to create a map where the player interacts with an area and then has to backtrack through the same area, but the area must have changed.
The reason for the change and the exact change is entirely up to you.
Total Downloads: 6,29630th April 2016
84 Comments
and 14 recommendations, most say "Play It Later"
Welcome to the second challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.
This challenge contains 15 entries all with the idea of a “liberation” as the main theme.
Total Downloads: 11,05819th March 2016
103 Comments
and 21 recommendations, most say "Play It Now!"
Chasmville is the first in a series of 5 Mapping Challenges called The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.
This challenge contains 13 entries all with the idea of a Chasm as the main theme.
Total Downloads: 5,5836th February 2016
104 Comments
and 16 recommendations, most say "Play It Now!"
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Total Downloads: 4,33411th August 2018
21 Comments and 11 recommendations, most really enjoyed it!