G String

At long last, the full standalone version of G String is released, now on Steam. If you’ve played the beta or followed the long development of this mod turned retail game, the time has finally come to savor the full experience of G String by Eyaura!


Slip into the Standard Issue Biosuit as Myo Hyori, a gifted Korean teenage girl who must face the perils of the future. Survive many hazards, explore a seemingly endless metropolis and beyond as the world around you implodes and history marches towards its inevitable conclusion.

This is a cyberpunk inspired first person shooter with light environmental puzzles and a long, detailed singleplayer campaign focused on story and world building. G-String aims for an old school approach where there is minimal hand holding and your biosuit automatically keeps track of your health stats, ammunition count and armor condition.

You need supplies to heal yourself, replenish your ammo/armor but your suit automatically takes care of your lights, sprinting and breathing (open air and underwater). Your on-board neuro-enhancers, air filters and light sources automatically recharge using movement and/or sunlight.

Courtesy of Bortz Bioengineering your biosuit is very resilient but you do have to be careful: prolonged exposure to toxins will lead to fatal failure! You need to watch out for all sorts of environmental hazards, especially later on when the pace picks up considerably.

Your telekinetic/pyrokinetic abilities will be available from the start and throughout most of the game, they should be enough to make progress until there are more means of input available. Worthy to note that initially your night-vision will be disabled as your biosuit was damaged presumably in earlier lab experiments.

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Total Downloads: 16,45116th October 2020
11 Comments and 3 recommendations, most really enjoyed it!

Classic of the Month Stream – The Xeno Project 2 – September 2020

The next Classic of the Month stream will be The Xeno Project 2. I streamed its predecessor The Xeno Project just about 4 years ago, and if you recall at the conclusion I had successfully launched myself into orbit (thankfully in a rocket). However, my capsule was promptly captured by the G-man and his army, with the promise that the story was “To be continued…”

Avid viewers may remember I didn’t exactly let them take me alive. But I’ll pick up where I was supposed to leave off anyway!

I’ll be streaming Sunday September 27th, about 12pm (noon) Eastern US Time (5pm in the UK, 6pm Central Europe).


Please note: I’ve switched back to Twitch as the streaming platform! The stream will be on the RunThinkShootLive Twitch Channel.


Check the Time & Date.Com website for your local time. See you there!


22nd September 2020 No Comments

Deeper Down

for Half-Life 2: Episode Two

In 2013’s Half Life 2 mod Deep Down, Jim Partridge took several key aspects from Episode Two, Alyx and the car, and expanded on these in an attempt to re-create that amazing Half-Life 2 feeling that everyone is looking for. Now, with seven additional years worth of level and environment design experience, Jim has taken another swing at the concept. With thirteen almost entirely new maps, new environments, new gameplay concepts, new puzzles, custom models (care of Ed Vincent), and original music (from Anicator), Deeper Down asks you to hit the road one last time and take down the one enemy who’s always been watching.

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Total Downloads: 3,65014th September 2020
65 Comments and 18 recommendations, most say "Play It Now!"

FusionVille 2 – Map Labs #10

for Half-Life 2: Episode Two

Once again RunThinkShootLive partnered with Map Labs to bring you another Ville sequel. This time, it’s the follow-on to perhaps the highest quality mapping challenge we have here at RTSL: the excellent FusionVille.

In FusionVille 2, authors were challenged to combine 3 of the following previously-used themes, half from RTSL and half from Map Labs:

  • Bridge
  • Toxic
  • Teleport
  • Liberation
  • Vertical
  • Episode One
  • Two Rooms
  • Think Tank
  • Companion Piece
  • Back on Track

So here is FusionVille 2, Map Labs #10. It has 10 entries along with 2 bonus maps. Hope you enjoy, there are some pretty unique maps here!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 3,27013th September 2020
39 Comments and 6 recommendations, 2 say "Play It Now!"

FusionVille 2 – Map Labs #10 Mapping Challenge Announcement

You’ve wanted it! We’ve wanted to do it! Perhaps the best Ville challenge ever finally returns!

FusionVille 2 is the next full Map Labs mapping challenge and it starts now! FusionVille 2 runs through Monday, August 31st. Get mapping!

Theme Details

The original FusionVille required mappers to combine 3 of 8 given themes from previous challenges. Same thing for FusionVille 2 but with a twist – you must pick 3 of the 10 given themes and fuse them together… drawn from past Villes and from past Map Labs!

  • Bridge
  • Toxic
  • Teleport
  • Liberation
  • Vertical
  • Episode One
  • Two Rooms
  • Think Tank
  • Companion Piece
  • Back on Track

Here’s the official announcement (click for full version):

FusionVille 2 Announcement

Deadline

The deadline for submission is Monday 31st August 2020. With an extra 3 days after that for bonus (non-judged) maps.


31st July 2020 12 Comments

Classic of the Month Stream – FusionVille – August 2020

Well, we just finished the Classic of the Month for July, coming back from a long hiatus. But guess what? This weekend is August already, and I’ve decided to move up the schedule a few weeks to coincide with the announcement of FusionVille 2 as the next Maps Labs challenge [selection of themes yet to be revealed]!

FusionVille was the final challenge of the 2017 Hammer Cup, and is August’s Classic of the Month. It was one of the best challenges we’ve had here at RunThinkShootLive, and there have been a ton of them (68, believe it or not!) and it’s certainly worthy of classic and Hall of Fame status.

Considering the Ville mapping challenges, there are some real gems among them – but none of them have been Classic of the Month, and none are in the RTSL Hall of Fame. Both change now!


Please note: I’ve switched back to Twitch as the streaming platform! The stream will be on the RunThinkShootLive Twitch Channel.


I’ll be streaming Saturday August 1st, about 12pm (noon) Eastern US Time (5pm in the UK, 6pm Central Europe). FusionVille’s a big pack so I might have to continue the playthrough on Sunday at the same time.

Check the Time & Date.Com website for your local time. See you there!


29th July 2020 No Comments

Classic of the Month is back!

At long last, the hiatus ends. Classic of the Month returns!

As you may have guessed, Half-Life: C.A.G.E.D. is July’s Classic of the Month. Cayle George reworked and greatly expanded his original map from Project: Quantum Leap into an instant classic. Polished, quirky, and jamming to the synthwave soundtrack by Lazerhawk. I’ll be going after the secrets, including the special bonus map, and will do a comparison to the original Caged too!


Please note: I’ve switched back to Twitch as the streaming platform! The stream will be on the RunThinkShootLive Twitch Channel.


I’ll be streaming Saturday the 25th, about 12pm (noon) Eastern US Time (5pm in the UK, 6pm Central Europe).

Check the Time & Date.Com website for your local time. See you there!


22nd July 2020 5 Comments

Eye Candy – Map Labs Test Tube #8

for Half-Life 2: Episode Two

This Map Labs challenge focused on purely visuals – make a pretty map, gameplay optional (and did not count toward the score). This was a Test Tube, so the mappers only had about a week to pull off the best-looking map they could.

This time there were a whopping 28 entries (including a bunch of bonus maps, and adding another fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 3,0035th July 2020
8 Comments and 5 recommendations, most say "Play It Later"

Tales from the Source

for Half-Life 2: Episode Two

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Note: this version is the updated Tales from the Source map from October 2021 and is now packaged as a Sourcemod.

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Total Downloads: 1,93222nd June 2020
15 Comments and 11 recommendations, most really enjoyed it!

Back on Track – Map Labs #9

for Half-Life 2: Episode Two

The latest Map Labs challenge is Back on Track, where the challenge was to create an interesting way to have the player backtrack through an area or even the entire map – a classic map design pattern. Yep, somewhat in the vein of BackTrackVille but certainly its own challenge. (But the next full Map Labs challenge is a collaboration with us here at RTSL, so keep your eyes out for that!)

This time there were a whopping 19 entries (including bonus maps, and a fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

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Total Downloads: 5,30717th June 2020
25 Comments and 11 recommendations, most say "Play It Now!"