Half-Life 2 has a lot of props, from benches in the train station to Chinese take-out boxes. As a mapper, you become familiar with them over time and develop a mental index of the different models, names, sizes and your own practices for how and when you use them.
One thing I’ve noticed is that some of the textures on these props are based on real world brands. Sometimes Valve altered them, such as the detergent bottles of “606” (instead of Formula 409), but some escaped that treatment or may have been left intentionally. Because we can zoom so closely to the props in Hammer Editor, we can view some of these details that are difficult to see in-game.
Let’s take a look at some of them!
4th May 2015 11 Comments