Citadel

for Half-Life 2

29th July 2010

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Starting in an orange and grey dev textured area, you work your way outside, fighting a variety of enemies.

Your ultimate goal seems to be to reach the airboat.

Basic Details
  • Title: Citadel
  • File Name: hl2-sp-citadel.7z
  • Size : 297.60kB
  • Author: noobphoenix
  • Date Released: 20 July 2010
MapTap Users

Download directly into MapTap [298kB]

You MUST have MapTap installed before using this link.

Download Options

Download to your HDD [298kB]

You can still use it with MapTap once you have downloaded it.

Installation Instructions
  • Copy hl2_mapalpha.bsp into your Half-Life 2 Maps folder.
  • Launch Half-Life 2
  • Open the console and type map hl2_mapalpha.
  • Press enter/return or click the Submit button.
  • Play and Enjoy.

If you require more help, please visit the Help page.

2010 Mod Of The Year Award Nominations

None

Panoramic View

None

Gameplay Teaser Video

None

Screenshots

Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

5 recommendations, average score: 2.4 (out of 5), standard deviation: 1.04 (what's that?)
Total Downloads

Please note: These statistics are valid from December 2010

  • 1,106
    Overall
  • 2
    Today
  • 3
    Last 7 days
  • 7
    Last 30 days
  • 54
    365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.

Installed:
Using Gauge: Users
Manually: 1 Users

Time Taken:
Average: 0 Hours, 7 Mins
Shortest: 0 Hours, 7 Mins by JellyBeanDude27
Longest: 0 Hours, 7 Mins by JellyBeanDude27
Total Time Played: 0 Hours, 7 Mins
If you believe this release is missing important tags, please suggest them in a comment?
Jump to a review
Phillip says MaybeAvoid It!Think TwicePlay It LaterThink Twice

5 Comments

  1. Phillip says Maybe

    WOW, I don’t even know where to start. Okay, I almost gave it an AVOID IT! recommendation partly because it crashed EVERY time I went outside (I had to use noclip to skirt the edges), partly because of the strange start and partly because I couldn’t find an end. In fact, now that I am typing this I am doubting myself.

    Anyway, I’ll leave it at Maybe because there were some things I liked.

    [spoiler]For those that do play it, and you have to be the kind of player who wants to play everything. When you get to the spinning blade, know that you can’t pass it. Just bash a hole in the wall along the line of the laser thingy.[/spoiler]

    The author really needs to decide what kind of map they want to build because this is just a collection of ideas stuck together. Each map should have a clear beginning, middle and end, and I suppose that this one does but they don’t feel connected.

    All in all, some interesting ideas but too much of a mismash.

  2. Avoid It!

    A Dog’s Breakfast.

    Pros: BSP Correctly titled “hl2_mapalpha‘.
    Cons: No need to play, just think of all possible cons and type your entries here:

  3. Think Twice

    Look purely experimental no ?
    Do it was really designed for publication ?

  4. Play It Later

    “WHAT!? Play it later? Are you CRAZY?”
    Woah, hey, let’s not be too hasty here. First, yes I’m crazy, and second, for a beginner’s map that’s still in alpha, it’s not too bad. I mean just look at the creator’s name (noobphoenix). He admits that he’s a newbie. So let’s just point out the negatives real quick.
    – Fullbright
    – Some places I couldn’t open some stuff and had to noclip
    – Architecture errors and goofs
    – No proper ending
    – How was I supposed to figure out to break the wall without noclipping?
    Some might put dev textures in the negatives but I’ve already expressed my like of them so I won’t talk about it here. SOOO, positives? I can think of some.
    – Nice combat
    – Interesting abstract environment
    – Rather large in terms of proportion of rooms not playtime so feels like a weird version of the Citadel from HL2

    So is there room for improvement? Yes, tons. Do I think the author can get there? Certainly. Just keep working on it. If my review has convinced you to play it go ahead but if you don’t like it don’t blame me, you can blame my friends on the other side.

Reply without including a Recommendation and MetaReview Data

Recommendation System

You must be registered and logged in to use the Recommendation System.
Why not register now? It's free and easy. If you are already registered then please login.


Comment Formatting Guide

Well formatted comments are much easier to read. Please copy and paste the HTML Tags to use in your comment

  • HEADER: <div class="fix"></div><div class="sbe3">TEXT HERE</div>
  • BOLD: <strong>TEXT HERE</strong>
  • ITALIC: <em>TEXT HERE</em>
  • SPOILER: <span class="spoiler">TEXT HERE</span>