Born on the forums of TWHL, here comes another collaboration pack – this time on the Source engine! Mappers were restricted to a small footprint for their map, as if each map were a floor in a tower. A full 3 years in the making, here is the result of a lot of hard work from both new and experienced Source mappers.
There’s a lot to love in this long anticipated collaboration! Enjoy the 18 floors in this solid follow-on to TWHL Tower and TWHL Tower 2! Plus don’t miss the handful of unlockable bonus maps!
Basic Details
- Title: TWHL Tower: Source
- Filename: sdk-2013-sp-twhl-tower-source.7z
- Size: 576 MB
- Author: Dr. Orange, NovaDelta, kouta-kun, tmob, Gravity Cat, Kriegmorder, cambreaKer, q0, shoes1085, Shambles, Jen3r1k, Aqualuzara, JinksWasntTaken, Skorly, Xinus22
- Date Released: 19 July 2024
- Related: TWHL Tower
- Related: Cenodrome: The Lost Sub-Basement of TWHL Tower
- Related: TWHL Tower 2
Download Options
Manual Installation Instructions
- Make sure you have the Upcoming branch of the Source SDK Base 2013 Singleplayer installed in Steam and run at least once. (Properties – Betas – select upcoming from the dropdown list).
- Copy the twhltower folder into your SourceMods folder.
- Restart or start Steam.
- TWHL Tower: Source should now be listed in your Library tab.
Screenshots
WARNING: The screenshots contain spoilers.
Each map has 5 screenshots.
Reader Recommendations
Total Downloads
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657Overall
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2Today
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22Last 7 days
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199Last 30 days
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657365 days
Meta Review Data
Statistics based on 5 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 5 Users
Time Taken:
Average: 3 Hours, 47 Mins
Shortest: 2 Hours, 20 Mins by Wibble
Longest: 7 Hours by Stef
Total Time Played: 18 Hours, 56 Mins
Using Gauge: Users
Manually: 5 Users
Time Taken:
Average: 3 Hours, 47 Mins
Shortest: 2 Hours, 20 Mins by Wibble
Longest: 7 Hours by Stef
Total Time Played: 18 Hours, 56 Mins
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This was a fun experience that lasted me a few hours. While there are a couple of “floors” that are rough around the edges, there are plenty of great ones! A nice mix of puzzles, combat and even one strictly narrative based. Fallen Angel by Xinus22 was probably my favorite, mainly due to the fact it was purely unique and had an intriguing story tied to it.
Overall was fun and enjoyable!
Manually
Medium
3 Hours, 6 Minutes
This throws an error when I run it that says “Could not load library client. Try restarting. If that doesn’t work, verify the cache”. I confirmed that I do have “Source SDK Base 2013 Singleplayer (upcoming) installed. Anybody have any ideas what might cause this error?
Resolved this by grabbing the latest file off of ModDB.
It was alright, there were some levels that felt completely unfinished and had a feeling of, is that really it? Fallen Angel was probably the highlight of the mod. It’s a one time play through kind of experience, I found myself growing bored by the end.
Manually
Medium
3 Hours, 30 Minutes
I might make a full review on this one. But the real reason why I played this is because of the 17th floor.
I’m going to be real honest, TWHL: Source was pretty disappointing and not as good as the TWHL Towers for Half-Life 1. TWHL: Source is very hit and miss. There are some great entries in here as well as some low quality ones.
Floor 3 Water Reservoir, Floor 7 Joker’s Mind and Floor 14 Watermelons in Jail are just a waste of hard drive space, there is nothing else that can be said.
Level 17 Fallen Angel, people like this one but personally I cannot stand anime and its writing tropes. ‘Japanese anime and its consequences have been a disaster for the human race.’
Best levels would be, Level 12 Stopped Again, Level 15 Caution: Biological Hazard, Level 16 Barrels Gate and the finale on Level 18. Level 8 The Develoseum was extremely funny but only if you know stuff about the HL2 Beta.
Manually
Medium
2 Hours, 20 Minutes
An enjoyable source mod. Similiar to map labs but not a competition, instead, an anthology of maps each connected by way of stairs in this giant tower. Not all levels of this building are fun but overall its quite enjoyable. as its all being done for free its hard to complain too much. 75% of the maps are enjoyable, some great even. Appreciate the custom code features and small touches like the guns having particle smoke, most other mods do not have this.
Manually
Medium
3 Hours