ROUTE A: Use the moveable box to get onto the pipes and open the valve. Climb down the pipes, making sure you have the long-jump pack first. Break the vent cover at the far end of the pipe and longjump towards the hole and climb in.
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GIGANT BLASTER LAB
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Shoot the switch above to pump in more water, then climb out at the top. Continue to the control room, press the Big Red Button when the cover lifts off it, then wait for the security door to be opened. Move to the end of the damaged area.
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XEN CANYONS
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Make your way to the area where the toothed cylinder is floating, and press the button on the pedestal on the right to summon a disc. Get on and press the button again to fly into the cylinder. Destroy the eye then get on the next disc. Teleport, destroy the various eyes then use the new teleporter.
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XEN TOWER
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Climb the tower and take the green crystal. Run very fast back to the start. Swim down the new hole. Smash the cover on the enclosed teleporter at the bottom and teleport.
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XEN HIVE
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Run into the next room and 'use' the empty crystal holder on the far side of the pedestal. Climb onto the waiting disc on the pedestal. Kill the monster, then take the new tunnel. Kill everything then take the new moving platform onto the upper level. Move around the upper walkway, longjump onto the second walkway and press the button at the far end. Go back down to the floor, press the button on each of the four pillars and hit the miniature monster that is revealed on each. Teleport.
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XEN ISLAND
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Fight. Rapid fire weapons or the magnum are useful. If you fall off the edge, get to the centre of the cube to return. Afterwards, use the glowing area underneath to reach into the teleporter.
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ROUTE B: Use the door switch to go back into the hangar. Run to the right-hand end and activate the new translucent cube. Follow it then 'use' the cube on the nearby pedestal. Enter the teleporter then press the button.
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SHIP'S HANGAR
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Move through the ship. Just after the prisons, you will see a large structure with green cylinders on it. Destroy the cylinders, then enter the lift at the end of the room. The lower button operates the doors, the upper button starts the lift.
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SHIP'S PRISON
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Beware of the ceiling-mounted defences. To get past the laser cannon, shoot the upper wall behind it with an explosive. Smash the consoles to shut down the prisons and 'use' the prisoners to get them to follow you. Lead them to the armoured door and stand back. Take the lift down and smash the second set of green pillars at the bottom. Smash the console in the war room then continue through the doorway.
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SHIP'S CANNON
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Get onto the upper level and clear the room. Run back towards the lift until the cannon is destroyed. Smash the third set of green pillars in the cannon and go through the doorway at the far end of the upper walkway.
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SHIP'S CORE
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Fight. Afterwards, go to the centre of the room.
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